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Resources / Re: Graphic Gallery
« on: February 29, 2024, 10:46:49 pm »
Acid hit animation.
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Thank you for reply and apologies for my terrible English. Sorry, but your solution not what I want. I want unlock aqua plastics (message: we can now research aqua plastics) in research list together with deep one or xarquid autopsy info given for free by medic. But seems you are right - multiply unlocks produce chaos and bugs in mod code.
was under the impression that a Hit does STUN damage.Conventional weapons will sometimes inflict a small amount of stun damage on both X-COM and alien units, along with a lot of normal damage (c) Ufopaedia
His health would have been about 30 iirc, and the Hit damage is what 50 or 60? What is the Damage type exactly?Laser Rifle able to deal 0 - 120 damage to Sectoid, so everything is right.
I would welcome a feature that will increase ranged/melee weapons damage for all units where the autopsy has been researched.As I remember, similar idea was implemented in UFO/TFTD Extender =>
Like: "You learned how to best target the XYZ for maximum damage".
I really like them. Could you please post the files?
Also posting a few things myself:Good idea and picture. I `ve made some stuff for Diving Drill.
DivigDrill.gif