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Messages - Simpledude42

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XPZ Strategy/Tactics / Fighting against the traffic, tips?
« on: September 19, 2023, 03:19:43 pm »
Hello last I played this game about 1-1.5 years ago and when I came back about 1 month ago I saw how many chances were made.
One of them is the insane air traffic and the gatekeeping of craft/weapons over score goals that unlock important research contacts.
Can someone give me tips on what I can do to well... actually get something rolling ASAP or something along those lines?

My current gameplay experience on the new version over 6 or so campaigns on fair was the first 3-4 months, many missions with good score growth then I get my ass handed by traffic with low as 2-3k drops mostly from what I have seen by necro pirates/bandit blimps that decide to do loops around the world, plus additional nuisances such as police and raiders. And after 3-4 months of this, I give up because the enemy starts to scale faster than me.

I barely get even in a month and it's driving me insane, with a 100% mission completion rate...


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XPiratez / Re: A thread for little questions
« on: September 18, 2023, 11:28:36 am »
Another new game month of April first, 8-9 days rise to 1k then drop like a bomb in a matter of 2-3 days to -900 because of transports on the other side of the map.

Insane...

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XPiratez / Re: A thread for little questions
« on: September 17, 2023, 01:35:30 pm »
What can I do early game (month 3) if I get spammed with helis cops and transports that lower my score to -2k?
I picked lazy ass captain, in Eurasian Autonomy on Fair difficulty and I get so much flyer spam that I can't do anything about it.
I used to play it long go(1-2 years) and came back but the steep difficulty curve in getting reliable craft weapons is now huge.
Not only that but the RNG events with -150 or -100 and the obligatory narlocks and sky ninjas loss are annoying.
On top of it when missions spam I get them all only to end up even or slightly above making the game drag.
I can manage events and missions but every month to have a score loss worse than with enemy bases present is a turnoff.

Any game file modification shenanigans that I could use, I know about the loose score setting, but air RNG or something else to help?

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