OpenXcom Forum

OpenXcom => Suggestions => Topic started by: darkestaxe on February 22, 2013, 09:55:09 am

Title: Grouped Lists in Purchase/Sell/Manufacture etc
Post by: darkestaxe on February 22, 2013, 09:55:09 am
As it is the lists can get pretty long and it can be tedious to get to the item you want. Just wait until modders add 5 new armors, 3 new ammo types for the small-launcher, 14 new HWPs, the ability to build any UFO and fly it out of your hangar, infinity-trillion new grenades including grenades that turn sectiods into chickens and proxies that blow female soldiers clothes off...

The lists are only going to get longer. My idea is to categorize the lists by item types and than by related items, probably using collapsible lists kinda like in windows explorer.
Title: Re: Grouped Lists in Purchase/Sell/Manufacture etc
Post by: SupSuper on February 22, 2013, 02:50:50 pm
You mean like this? https://openxcom.org/forum/index.php/topic,512.0.html

Thanks for reminding me, I need to look into getting that merged sometime.
Title: Re: Grouped Lists in Purchase/Sell/Manufacture etc
Post by: darkestaxe on February 24, 2013, 01:14:23 am
Actually that's not what I was thinking, but since someone already coded that I'm inclined to agree that it's the better bet.

I was thinking of something like:


                   SELL/SACK                      QUANITY
Scientists
Engineers
- Soldiers:
    SupSuper ++ Rea/FA
    Daiky ++ PSy92
    PsyWimp5 --16
+ Android Soldiers(by modauthor):
- Ground Equipment:
   + Weapons & Ammo:
   + Grenades:
   - Misc:
      Electro-Flares
      Medi-Kit
      Mind Sheild
+ Soldier Armor:
- HWPs & Ammo:
   + Tanks:
   + HoverTanks:
   + BattleDroids(by modauthor2):
   - Dinosaurs:
       ULtRa ReaPer T-REX(by ePICsauce1999)
+ Craft Weapon Systems:
Title: Re: Grouped Lists in Purchase/Sell/Manufacture etc
Post by: xracer on February 24, 2013, 04:35:25 am
i like that set up, it would make the screen look compact, however the only issue i see with this is that it may create some confusion to newer players, since they may not know where certain items would be placed. But i like the idea. This is called a tree menu right?
Title: Re: Grouped Lists in Purchase/Sell/Manufacture etc
Post by: pmprog on February 24, 2013, 01:20:25 pm
Plus you'd have to implement a tree control :)