OpenXcom Forum
OpenXcom => Troubleshooting => Topic started by: DeiPalladium on April 04, 2021, 04:48:17 pm
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Killing last enemy in terror mission causes fatal error.
[04-04-2021_16-31-24] [INFO] OpenXcom Version: 1.0 git 2021-03-29 12:49
[04-04-2021_16-31-24] [INFO] Platform: Windows
[04-04-2021_16-31-24] [INFO] Data folder is:
[04-04-2021_16-31-24] [INFO] Data search is:
[04-04-2021_16-31-24] [INFO] - C:\Users\dmitr\Documents\OpenXcom\
[04-04-2021_16-31-24] [INFO] - C:\Games\OpenXCOM
[04-04-2021_16-31-24] [INFO] - C:\Games\OpenXCOM
[04-04-2021_16-31-24] [INFO] User folder is: C:\Users\dmitr\Documents\OpenXcom\
[04-04-2021_16-31-24] [INFO] Config folder is: C:\Users\dmitr\Documents\OpenXcom\
[04-04-2021_16-31-24] [INFO] Options loaded successfully.
[04-04-2021_16-31-24] [INFO] SDL initialized successfully.
[04-04-2021_16-31-25] [INFO] SDL_mixer initialized successfully.
[04-04-2021_16-31-25] [INFO] requested file not found: openxcom.png
[04-04-2021_16-31-25] [INFO] Detected locale: C
[04-04-2021_16-31-25] [INFO] Attempting to set display to 1920x1080x32...
[04-04-2021_16-31-25] [INFO] Display set to 1920x1080x32.
[04-04-2021_16-31-25] [INFO] Loading data...
[04-04-2021_16-31-25] [INFO] Scanning standard mods in 'standard'...
[04-04-2021_16-31-25] [INFO] Scanning user mods in 'C:\Users\dmitr\Documents\OpenXcom\mods'...
[04-04-2021_16-31-25] [INFO] Mapping resource files...
[04-04-2021_16-31-25] [INFO] Resources files mapped successfully.
[04-04-2021_16-31-25] [INFO] Active mods:
[04-04-2021_16-31-25] [INFO] - xcom2 v1.0
[04-04-2021_16-31-25] [INFO] Loading rulesets...
[04-04-2021_16-31-25] [INFO] Loading fonts... Font.dat
[04-04-2021_16-31-25] [INFO] Data loaded successfully.
[04-04-2021_16-31-25] [INFO] Loading language...
[04-04-2021_16-31-25] [INFO] Language loaded successfully.
[04-04-2021_16-31-25] [INFO] OpenXcom started successfully!
[04-04-2021_16-31-49] [FATAL] A fatal error has occurred: Segmentation fault. This usually indicates something missing in a mod.
[04-04-2021_16-31-49] [FATAL] 0x54e900 OpenXcom::CrossPlatform::stackTrace(void*)
[04-04-2021_16-31-49] [FATAL] 0x5521d0 OpenXcom::CrossPlatform::crashDump(void*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)
[04-04-2021_16-31-49] [FATAL] 0x40dca0 signalLogger(int)
[04-04-2021_16-31-49] [FATAL] 0x87bc90 xbrz::nearestNeighborScale(unsigned int const*, int, int, int, unsigned int*, int, int, int, xbrz::SliceType, int, int)
[04-04-2021_16-31-49] [FATAL] 0x765fe550 UnhandledExceptionFilter
[04-04-2021_16-31-49] [FATAL] 0x76f08ad0 RtlCaptureStackContext
[04-04-2021_16-31-49] [FATAL] 0x76ee7b60 RtlGetAppContainerNamedObjectPath
[04-04-2021_16-31-58] [FATAL] OpenXcom has crashed: Segmentation fault. This usually indicates something missing in a mod.
More details here: C:\Users\dmitr\Documents\OpenXcom\openxcom.log
If this error was unexpected, please report it to the developers.
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Hi,
can you please upload the save just before the crash?
Thanks
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Here it is.
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Your save is corrupted.
(Don't ragequit on Ironman during Debriefing to prevent corruption.)
Fixed save attached.
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Thank you a lot!