OpenXcom Forum

OpenXcom => Troubleshooting => Topic started by: Guthbrandr on March 29, 2021, 12:56:51 am

Title: Segfault on arriving at a crash site - no mods
Post by: Guthbrandr on March 29, 2021, 12:56:51 am
Playing the game just fine with no problems. Love OpenXCOM options and even started a new game in order to enjoy the music/graphics etc. So a big thank you!!

Today (3/28) after successfully engaging and shooting down my first large alien ship in UFO Defense I sent my skyranger to the crash site and attempted to engage.
Got a segfault. Tried a few "workarounds" from within the game such as waiting for a few more minutes before clicking the crash site, not speeding up time to no avail. As soon as I get the crash recovery begin mission screen (screen shot included) and click ok. I get the segmentation fault error message.

I have included both the save file and the error log.

I don't mind starting a new game. Just don't want this one to go to waste.

Thanks in advance!
Title: Re: Segfault on arriving at a crash site - no mods
Post by: Meridian on March 29, 2021, 11:02:41 am
It's a new bug in openxcom.

Until it's fixed, please downgrade to openxcom from March 8th 2021.
Title: Re: Segfault on arriving at a crash site - no mods
Post by: Warboy1982 on March 29, 2021, 01:50:10 pm
fix't
Title: Re: Segfault on arriving at a crash site - no mods
Post by: Guthbrandr on March 30, 2021, 03:32:16 am
Thank you very much. Had the same crash in TFTD. I noticed that in both games, the crash occured during sunrise/sunset and wondered if this had anything to do with it.

Very excited to get back into the games!
Title: Re: Segfault on arriving at a crash site - no mods
Post by: Warboy1982 on March 30, 2021, 01:19:14 pm
nah, it was exploding engines pre-battle causing it
Title: Re: Segfault on arriving at a crash site - no mods
Post by: Guthbrandr on March 30, 2021, 04:30:17 pm
Oh wow... There goes those drops. Thanks again!