OpenXcom Forum
Modding => Help => Topic started by: Nirran on February 07, 2021, 07:34:50 am
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hello :)
first off this openxcom engine is awesome !!
i am trying to limit how much stats are added at end of missions,please dirrect me to the rellavent topics
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At exp gain time, by ruleset: https://openxcom.org/forum/index.php/topic,4230.0.html
At exp gain time, by script: https://openxcom.org/forum/index.php/topic,4230.msg93690.html#msg93690
At mission end (exp conversion to stats), by script: https://openxcom.org/forum/index.php/topic,6619.msg104686.html#msg104686
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tyvm !
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is this the correct get/set stat functions in scripts?
soldier.Stats.setTimeUnits
soldier.Stats.setStamina
soldier.Stats.setStamina
soldier.Stats.setHealth
soldier.Stats.setBravery
soldier.Stats.setReactions
soldier.Stats.setFiring
soldier.Stats.setThrowing
soldier.Stats.setStrength
soldier.Stats.setPsiSkill
soldier.Stats.setMelee
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Yes, but you need remember that `soldier` is name of variable that have solider data of given unit.
In some scripts your code could look like:
s.Stats.getStamina temp;
add temp 10; #add some point to current unit stat value
s.Stats.setStamina temp;
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okie dokie thank you mang
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ok got it mostly,now need to disable engine stat gains