OpenXcom Forum
Modding => Released Mods => Topic started by: Solarius Scorch on June 24, 2020, 10:53:21 pm
-
Recently I made a small mod to test something in OXCE and Meridian had the nice idea to share it with the community as a proof of concept.
This mod does two things:
1) Changes the vanilla Personal Armour from static to layered. This means that you don't have to make a paperdoll for every face/armour combination in the mod, you just make a naked soldier body and appropriate armour parts that covers it by code;
2) Replaces soldier's rank image in battlescape with their portrait (also using Personal Armour).
The first function isn't useful on itself, since Personal Armour is a vanilla armour and there are no extra faces, so everything is already provided by vanilla. I'm just putting it here as a proof of concept to show how layered armours work.
-
Thanks for sharing Sol.
Been debating migrating my growing faces and paperdoll sets to layered style and had looked at other mods for examples. This simplifies things!
-
Thanks! I was going to dive in that soon but had no idea where to start, now should be much easier!
-
It's a bit too late for my mod, but I might get around to incorporating it anyway, to save some space. Great work!
-
Yeah, it was too late for me as well, since most of my armours had hard-baked avatars already. But as long as you're going to add new armours, I still really recommend switching, since it makes adding new outfits a breeze.