OpenXcom Forum

Modding => OpenXcom Extended => OXCE Support => Topic started by: Yuri Alkaviades on June 10, 2020, 01:21:29 pm

Title: [Solved] Incorrect aquanaut death sound (mod issue)
Post by: Yuri Alkaviades on June 10, 2020, 01:21:29 pm
"aaaaAAAAaaaaAaaa!!!" that's what I should hear when one of my aquanauts is killed. Instead of that what I hear is random sound effect like open door sound, drop item, molecular control, thermal shock launcher shot sound etc. I'm using 6.5.3.
Title: Re: [BUG] Incorrect aquanaut death sound
Post by: Meridian on June 10, 2020, 01:38:21 pm
are you using any mods?

can you upload a save file before being killed?
Title: Re: [BUG] Incorrect aquanaut death sound
Post by: Meridian on June 10, 2020, 04:13:44 pm
Hello

Those are one time download links that's why I'm sending via PM.

This is my whole game folder so you can test it. Just load save game >>>>>> KILL SOUND BUG <<<<< and kill your self with disruptor ;-)
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This is link to short video how it looks/sounds on my computer:
<deleted>

I've test it on vanilla openXcom and the bug is not present

I have tried it in vanilla openxcom and I get the same bug there too.

Bug is in mod "Celebrate_Diversity_TFTD", file "soldiers_Diversity.rul", attributes deathMale and deathFemale.
Title: Re: [BUG] Incorrect aquanaut death sound
Post by: Yuri Alkaviades on June 10, 2020, 04:42:15 pm
I've read the topic for Celebrate Diversity mod. This bug was fixed ~2 years ago in 1.3b version of the mod, mine was 1.3. After update anything is fine.
Thx