OpenXcom Forum
Modding => Released Mods => The X-Com Files => Topic started by: Marrik on June 07, 2020, 05:30:41 pm
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In the new version, it seems like the Safehouse/Outpost/etc. maps are just random maps with a bunch of cultist enemies, sometimes with no buildings whatsoever. Why is that? I remember they used to always have the safehouse/outpost located on the mission map, sometimes with missile racks inside them that you could blow up.
Why was this changed?
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There might be a problem with your install, I just started a run on the latest version and I've got buildings on cult maps.
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Do you have the outpost/safehouse buildings from previous installs, or do you randomly get cityscape maps sometimes the same way you occasionally do with any random encounter?
Because there used to be unique safehouse/outpost buildings, and they seem to not be in the game anymore.
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Yeah for sure. I've been getting the regular variety of outpost and safehouse buildings so far, including the ones with munitions stockpiles.
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Can confirm that I'm also getting regular buildings on my install.
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Everything normal on my end
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Sounds like an install problem, namely using an older OXCE version than specified.
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Yeah that's what it was, my OXCE was out of date