OpenXcom Forum
Modding => Released Mods => XPiratez => Topic started by: RolandVasko on May 17, 2020, 04:03:45 pm
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..why to have separately armour, and yet weapons separately ?,
why doesnt merge, (include) integrate them all, thoese both classical propriety, requisity of war, - sword and shield, into one really cutting hitech whole unit, entity ?
~~ armor with supermodern weapons already included and build-ed -in it
(for example, - such super armour, as were shown in Iron Man movie series, or also from Predators serie )
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You get XECs, what more do you want?
You also get the Iron Man armor, though without inbuilt weapons.
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Can't unload weapon, because ammo goes into second ammo slot, will not be able to throw grenades, use healing items, pick stun/lethal weapons...
What's the point, again? So you don't need to think about loadout? lol.
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Mecha suit, XEC, Armored Cars, Tanks, Hovertanks, it all fits your bill.
Its also a design policy, its more flexible to not have weapons that are integrated etc.
At best you can sprite such armor and maybe it will be added.
In the past I was also in simillar stage, posting that it would be cool to see cyborgs in Piratez. Time passed and when I started to sprite I saw how much of a pain in the ass it is to make them, but I did. If mod creator will ever decide to add them, I will be happy and my "wish" will be granted.
I think its the right stance, not only propose/demand something, but also contribute something yourself. Even if what you create won't be used here, it migth be used somewhere else.
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Are there any weapons in this mod the accept more than one ammo type at the same time to fire different types of shots? I.e an assault rifle and a underslung grenade launcer?
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Are there any weapons in this mod the accept more than one ammo type at the same time to fire different types of shots? I.e an assault rifle and a underslung grenade launcer?
no