OpenXcom Forum

Modding => Released Mods => XPiratez => Topic started by: peirceg on May 09, 2020, 03:06:35 pm

Title: Editing Difficulty
Post by: peirceg on May 09, 2020, 03:06:35 pm
With these settings editing the piratez global.rul file will I be able to get the extra spawns from superhuman without the malus to campaign and boost to alien stats?

difficultyCoefficient: [0, 0, 1, 1, 1]
aimAndArmorMultipliers: [0.75, 1.0, 1.0, 1.0, 1.0]
statGrowthMultipliers:
  tu: 1
  stamina: 1
  health: 1
  bravery: 1
  reactions: 1
  firing: 1
  throwing: 1
  strength: 1
  psiStrength: 1
  psiSkill: 1
  melee: 1
Title: Re: Editing Difficulty
Post by: vadracas on May 09, 2020, 03:27:44 pm
I am not answering your question, just clarifying something- you want an easier difficulty, correct? Because that is what raising enemy spawns will do.
Title: Re: Editing Difficulty
Post by: peirceg on May 09, 2020, 03:35:15 pm
Essentially want to play on normal difficulty with the increased spawns of superhuman.
Title: Re: Editing Difficulty
Post by: Solarius Scorch on May 09, 2020, 04:02:02 pm
No, you would have to modify all deployments to manually increase minimal numbers.