OpenXcom Forum

Modding => Resources => Topic started by: wcho035 on May 06, 2020, 11:44:09 am

Title: Aircraft Carrier.
Post by: wcho035 on May 06, 2020, 11:44:09 am
This is an Aircraft Carrier Resource I am sharing. Currently not needed in my mod.

Please note ufo is not included.

Mapscript code is here. Please note the rects are not 100% correct for UFO placement. If someone can correct it, that will be nice.


  - type: SHIP_P1C
    commands:
    - type: addUFO
      #UFOName: STR_ENEMYMIG19
      UFOName: STR_ENEMYVIGGEN
      rects:
        #- [1,0,7,3]
        #- [1,-1,-5,-4]
        #- [0,0,-1,5]
        #- [0,0,-1,5] -> For Mirage
        - [1,0,1,2]
      label: 1
    - type: addUFO
      rects:
        - [1,0,1,2]
      conditionals: [-1]
    - type: addCraft
      rects:
        - [2,0,1,2]
    - type: addBlock
      size: [3,7]
    - type: addBlock
      size: [3,2]
      rects:
        - [0,5,3,2]
    - type: addBlock
      size: [3,5]

Tile set is
Sea
Cargo1
Cargo2
XBits
Cargo3

Terrains are all in the zip folder

Hi to all Assets no longer available.