OpenXcom Forum

Modding => Help => Topic started by: default on May 06, 2020, 09:44:44 am

Title: Any mod to do with Alien Infiltration missions?
Post by: default on May 06, 2020, 09:44:44 am
Hello. I can't to find any mod that improves how Alien Infiltration missions work. I dislike that I can't stop them or return country back. Is there any mods for this?
I found "Council Betrayal for OpenXcom" but read comment, seems this mod isn't working... and also he calls a lof of UFO forces.
Title: Re: Any mod to do with Alien Infiltration missions?
Post by: The Martian on May 07, 2020, 10:49:52 pm
Mods that have this feature:
. From what I've read you can restore a lost country in Solarius Scorch's "The X-Com Files (https://openxcom.org/forum/index.php/topic,7682.0.html)" mod.
. As of version 2.16 Nord's "World of (terrifying) silence (https://openxcom.org/forum/index.php/topic,5566.msg100816.html#msg100816)" also has the feature allowing players to regain a lost country.
. Efrenespartano's United Nations Extraterrestrial Combat Command (https://openxcom.org/forum/index.php/topic,6404.msg101701.html#msg101701)'s changelog mentions having this feature since v0.2c.



Here is the information (https://openxcom.org/forum/index.php/topic,5932.msg100448.html#msg100448) I think you are looking for:

Done.

Global variable:
Code: [Select]
allowCountriesToCancelAlienPact: true

If you destroy the alien base that caused a pact, you will get the country back... at the end of the month... unless aliens manage to infiltrate it again in the meantime :P

Also done today.
More info: https://openxcom.org/forum/index.php/topic,6456.msg100411.html#msg100411

You'll need OpenXcom Extended (https://openxcom.org/forum/index.php/board,22.0.html) to use that feature.