OpenXcom Forum

OpenXcom => Offtopic => Topic started by: NancyGold on April 27, 2020, 08:49:44 pm

Title: Warhammer 40K Chapter Master
Post by: NancyGold on April 27, 2020, 08:49:44 pm
Looks like a cool mod. Haven't played it myself. In fact I have played only Chaos Gate, which as I understand runs on the XCOM Apocalypse engine, or a very precise clone of it.

Title: Re: Warhammer 40K Chapter Master
Post by: The Martian on April 28, 2020, 10:18:08 am
Chaos Gate, which as I understand runs on the XCOM Apocalypse engine, or a very precise clone of it.

Interesting, I wasn't aware of that.
Title: Re: Warhammer 40K Chapter Master
Post by: Yankes on April 28, 2020, 07:24:40 pm
I do not think this is Xcom engine,
- tiles have different dimensions (its look like unit is two tiles tall)
- there is not "black map" at beginning
- inventory is handled differently
- allow zoom out
- flying work different

If this engines have some in common then it was very very heavy rewriten.
Title: Re: Warhammer 40K Chapter Master
Post by: NancyGold on April 29, 2020, 01:17:59 am
I do not think this is Xcom engine,
- tiles have different dimensions (its look like unit is two tiles tall)
- there is not "black map" at beginning
- inventory is handled differently
- allow zoom out
- flying work different

If this engines have some in common then it was very very heavy rewriten.
Yeah. Its uses the Wages of War engine: https://www.mobygames.com/game-group/game-engine-random-games-1996-2000-strategy-engine

They made numerous XCOM clones with it.
Title: Re: Warhammer 40K Chapter Master
Post by: Yankes on April 29, 2020, 08:49:28 pm
Exactly, Avalon Hills have same reskined UI as Chaos Gate
Title: Re: Warhammer 40K Chapter Master
Post by: Deven1995 on July 21, 2020, 01:57:52 pm
The game is full of excitement and war based which carry interest till the end.