OpenXcom Forum

Modding => Work In Progress => Topic started by: RolandVasko on March 14, 2020, 07:13:12 pm

Title: overhaul graphics to new niveau (like ~MM6++; 32bit colors Res[800x600]++ palett
Post by: RolandVasko on March 14, 2020, 07:13:12 pm
what about get the graphics in that major, big X-Com mods to abit on new niveau, higher level, a bit to  ..highter, better (more detailed, bigger resolutions, better quality, etc..),


overhaul the graphics to whole new, hard-coded, "engine-supported" (X-Com core-supported, /fully implemented) niveau (alike in ~ MM6++; 32bit colours, Res[800x600]++ (as very minimal 800x600, or better 1024x768), more wider, richier colors´palette, etc.. )

32bit colours

Res (minimum) 800x600 ++
(as very minimum ^^, or even better 1024x768)

more wider, richier colors´palette


(well, upgrade it all to ~~this decade level, and overall for xPiratez, X-Com Files, etc..

to smthng graphics level like this>

https://www.google.com/search?q=Might+Magic+6&sxsrf=ALeKk00z6GRWyyLspK85k5FXIg6hcL5ekw:1584206126661&source=lnms&tbm=isch&sa=X&ved=2ahUKEwiq0Ljbu5roAhXVlFwKHS_fDXUQ_AUoAXoECB4QAw

wat about to make such upgrade, improvements of graphics, like in (and get to level, niveau, like in 

yes, exact´ly like this, here we go -~~ similar look a´like this >

https://www.google.sk/search?tbm=isch&sa=1&ei=UU4NW8H_AYXTwQL8zYLQCA&q=grey+codex+xpiratez&oq=grey+codex+xpiratez&gs_l=img.3...68350.92187.0.93179.22.19.3.0.0.0.115.1311.18j1.19.0....0...1c.1.64.img..0.11.708...0j0i67k1j35i39k1j0i30k1j0i19k1j0i8i30k1.0.iFFMjdox1nA#imgrc=ixsYVVj37nskwM:

(http://3.bp.blogspot.com/-U8n18lWuzUc/Vg5wymTQkjI/AAAAAAAAXtY/3OBfFCSIMG8/s640/QPC-shot21.jpg)
(http://a4.mzstatic.com/us/r30/Purple1/v4/dc/10/4e/dc104e01-ff3c-79f0-d6fa-9ccbadff5d83/screen1136x1136.jpeg)

and so on..

yap, overal graphics level, ~~ like in, for examples, series Might & Magic 6 - 8 , and above-showed scr.images...

https://www.google.com/search?q=Might+Magic+8&tbm=isch&ved=2ahUKEwjZy-SYvJroAhWX4oUKHT6JBZQQ2-cCegQIABAA&oq=Might+Magic+8&gs_l=img.3..0i19j0i8i30i19l4.20925.20925..21383...0.0..0.74.74.1......0....1..gws-wiz-img.uz8esTDJu1M&ei=rxFtXpm4EpfFlwS-kpagCQ
Title: Re: overhaul graphics to new niveau (like ~MM6++; 32bit colors Res[800x600]++ palett
Post by: Nord on March 15, 2020, 10:15:25 am
IF you will redraw ALL sprites?
Title: Re: overhaul graphics to new niveau (like ~MM6++; 32bit colors Res[800x600]++ palett
Post by: Yankes on March 15, 2020, 02:11:27 pm
If this "New", "Better" would look like this first screenshot you posted I would say we should stay way from this and keep current graphic.
WC3:R should teach us that do not fix things that aren't broken.
Title: Re: overhaul graphics to new niveau (like ~MM6++; 32bit colors Res[800x600]++ palett
Post by: cptelerium on June 25, 2020, 09:47:03 pm
If this "New", "Better" would look like this first screenshot you posted I would say we should stay way from this and keep current graphic.
WC3:R should teach us that do not fix things that aren't broken.


Yeah.

You need to redraw ALL sprites, all characters, weapons, terrain.

And even then, can we do it right?

Without falling into uncanny valley?   I think there is some charm to the pixel-art.  Leaves a lot to imagination, doesn't look artificial plastic 3d.