OpenXcom Forum
Modding => Released Mods => The X-Com Files => Topic started by: betatester on February 20, 2020, 07:42:33 pm
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Since I saw the Macro Flamer I wonder if we couldn't mount a macro Flamer on a tank (not a tank but a tank, I was so sad when I realized that the tank was a tank and not a tank) or hover tank once the macro flamer (and unconventional weapons) is researched. Needed a macro flamer as part.
I haven't checked all units or armors but is there a way to use it on our units ?
A sectopod version too ?
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Yes, it can be done. It's actually on my to-do list.
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Yes, it can be done. It's actually on my to-do list.
Kane will be pleased.
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Kane will be pleased.
Flames will rise... Ashes will fall. Brother.
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Yes, it can be done. It's actually on my to-do list.
Flame tanks? Hell yes! Especially if they do actual damage instead of just damage-over-time.
I hope we get a funny staff report about this about how your science lead tries to justify deploying such an hilariously illegal and inhuman weapon in the field.
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Maybe Flamer tank can be unusable against human faction missions and (with a big penalty with killing civilians with it on other missions). I want to use them mostly on my hovertank in zombie casle missions by the way.
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I can't really make such a distinction (in theory yes, in practice no). Considering you already have access to all sorts of vile stuff, it will remain X-Com Commander's responsibility to use them humanely. ;)
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Torquemada was human after all