OpenXcom Forum

Modding => Released Mods => The X-Com Files => Topic started by: RolandVasko on February 03, 2020, 02:05:35 am

Title: [Suggestion] Mentall Armor (PSI Shield)
Post by: RolandVasko on February 03, 2020, 02:05:35 am
*Mentalist Psionics Block"

(yap, idea comes from Isaac Asimov´ Foundations series..)
Title: Re: [Suggestion] Psi Armor (Mentall Shield)
Post by: Solarius Scorch on February 04, 2020, 12:42:28 pm
That would require an anti-psi version of ALL the armours, because why would one of them get the option and another not?

So... No.
Title: Re: [Suggestion] Psi Armor (Mentall Shield)
Post by: TheCurse on February 04, 2020, 02:31:53 pm
That would require an anti-psi version of ALL the armours, because why would one of them get the option and another not?

nah, that´d require either the "ultimate" armors to have some psi-armor, or (maybe better) some specialized ones, expensive and with heavy trade offs...
Noone said you could combine it with any existing armor... it may just be too clumsy/expensive/heavy/effort...  ;)

E.g. you have a very expensive anti-psi armor, unfortunately it doesn't really stop bullets... maybe too sensitive electronics and whatnot.  ;D
So you may use those against sectiods/ethereals psi, with the cost that they one-shot you with plasma pistols again.
May be a great use for maxed out soldiers with low psi in later game. They can still kill without endangering the whole squad. Until they get hit about once...
Title: Re: [Suggestion] Psi Armor (Mentall Shield)
Post by: Solarius Scorch on February 04, 2020, 03:48:36 pm
The thing is, I can't see a good in-universe explanation for why you can wear a tinfoil hat on a Power Suit but not a Personal Armour.

At best it would require a new line consisting of at least several new armours at different tech levels. I didn't want to do that before and I still think it is too much of a bloat.

While psi obviously can be used with devices, making a whole line of armours is a bit too far for just this. I'd rather assume you cannot effectively shield yourself from psi, which is an okay assumption.
Title: Re: [Suggestion] Psi Armor (Mentall Shield)
Post by: TheCurse on February 04, 2020, 04:27:43 pm
The thing is, I can't see a good in-universe explanation for why you can wear a tinfoil hat on a Power Suit but not a Personal Armour.

ah, we had different assumptions.
I´d imagine it not as a tinfoil hat, but a rather sophisticated heavy counter-measure device, which by its weight, power consumption etc could only be included in heavy (or specialized) stuff. E.g. it takes a unit alien electronics and serious energy supply to build. You could wear it without a specialized armor. If you could walk around with a 150kg tin foil hat with built in brain wave normalizer...  ;)

as a simple (or passive) device you´re totally right, that would not make any sense without a complete overhaul.
Title: Re: [Suggestion] Psi Armor (Mentall Shield)
Post by: Solarius Scorch on February 04, 2020, 04:42:33 pm
I get your point, but I think this niche is already taken by the AI units. It will be even fuller after I add the Enforcer chassis.
Title: Re: [Suggestion] Psi Armor (Mentall Shield)
Post by: Alazar on February 04, 2020, 04:59:36 pm
I get your point, but I think this niche is already taken by the AI units. It will be even fuller after I add the Enforcer chassis.

Or you could put stat buffing items in inventory like Dioxine did in Piratez, also a good example is UFO: Extraterestrials, you got carry shields and anti psi helmet.
Title: Re: [Suggestion] Psi Armor (Mentall Shield)
Post by: Solarius Scorch on February 04, 2020, 07:28:27 pm
Or you could put stat buffing items in inventory like Dioxine did in Piratez, also a good example is UFO: Extraterestrials, you got carry shields and anti psi helmet.

Yes, that's the best solution. However, to make it elegant enough to be passable in XCF we'd need a designated slot for it, because I think keeping it in the backpack or on the belt would be weird. But maybe I'm exaggerating.
Title: Re: [Suggestion] Psi Armor (Mentall Shield)
Post by: RolandVasko on February 05, 2020, 02:38:35 am
Or you could put stat buffing items in inventory like Dioxine did in Piratez, also a good example is UFO: Extraterestrials, you got carry shields and anti psi helmet.

..yes, or just like in Diablo 2 - items with bonuses (just passive´ly keep and bear them in Inventory (backpack), to activate these various bonuses, ("profit" from them..)
Title: Re: [Suggestion] Psi Armor (Mentall Shield)
Post by: HT on February 05, 2020, 11:43:47 am
Yes, that's the best solution. However, to make it elegant enough to be passable in XCF we'd need a designated slot for it, because I think keeping it in the backpack or on the belt would be weird. But maybe I'm exaggerating.

If the helmet idea isn't enough, what about a bulky device that is meant to be carried as a backpack? That way, it makes perfect sense to have it in the backpack or the belt slot.
Title: Re: [Suggestion] Psi Armor (Mentall Shield)
Post by: Solarius Scorch on February 05, 2020, 03:32:49 pm
If the helmet idea isn't enough, what about a bulky device that is meant to be carried as a backpack? That way, it makes perfect sense to have it in the backpack or the belt slot.

Yeah, I think it's acceptable.
Title: Re: [Suggestion] Psi Armor (Mentall Shield)
Post by: TheCurse on February 05, 2020, 05:44:22 pm
but... what about AI units? >_>
jk, like this idea.
Gives some purpose for the low-psi maxed out soldiers you collected by mid game, which then are completely useless since psi stuff...
Title: Re: [Suggestion] Psi Armor (Mentall Shield)
Post by: Solarius Scorch on February 05, 2020, 07:30:29 pm
Any ideas what research would enable such a device? What would the prerequisites be?

(not too early)
Title: Re: [Suggestion] Psi Armor (Mentall Shield)
Post by: TheCurse on February 05, 2020, 08:18:23 pm
Depends on the strength of the psi armor.
If its just a little improvement something like a medium psi user (heh, a psi medium...), e.g. sectoid leader or similar would suffice. High device costs though.
If its really a psi shield you can put on a low psi soldier to shield it from not-too-close ethereals... well then at least ethereal leader and significant cost, like alien electronics to build one. And elerium, for the power supply. Or some parts out of alien entertainment... finally a use for them...

Research needed would be psi (duh...) and effects of psi use on the brain of the victim. Thats what the device needs to counter act.
Something like psi control experiments. On humans. Prisoners maybe... Redhead intel lady would have a field day with that  ;)
Title: Re: [Suggestion] Psi Armor (Mentall Shield)
Post by: RolandVasko on February 06, 2020, 04:12:25 am
amybe, it would be best as whole, relatively new armour (amybe any power armour kinda, or maybe just armor outfit ), with -especially focusing on - helmet

(yap, indeed smthng like that "famous thin tin foil hat" heheh :o :D :p :P lôl
Title: Re: [Suggestion] Psi Armor (Mentall Shield)
Post by: Alazar on February 06, 2020, 10:28:39 am
Any ideas what research would enable such a device? What would the prerequisites be?

(not too early)

Dead alien brain from ambassy mission?
Title: Re: [Suggestion] Psi Armor (Mentall Shield)
Post by: Solarius Scorch on February 06, 2020, 10:31:11 am
a,ybe, it would be best as whole, relatively new armour (amybe any power armour kinda, or maybe just armor outfit ), with -especially focusing on - helmet

(yap, indeed smthng like that "famous thin tin foil hat" heheh :o :D :p :P lôl

Yeaaahhh, because we totally haven't discussed this in detail here... ::)
Title: Re: [Suggestion] Psi Armor (Mentall Shield)
Post by: HT on February 06, 2020, 11:28:48 am
For research topics, I would make two versions: A low-power, bulky device that has to be carried in a backpack or something. This one would require Psionics (and all of its required research topics), the brainchip research, and potentially an interrogation of a Sectoid Leader or better. This one could work with any armor, but is not that great.

For the ultimate mind-shield, it requires researching alien electronics, flying power armor, and interrogating a high-tier psychic enemy (Ethereals or the Embassy brain should suffice). That one is naturally way better shield, but more expensive to make, and may only work with power-armor type suits due its intense energy requirements (if you wish to code in that limitation). Alternatively, it could be integrated into the best power armor types (the Flying and the yellow one types), but that would require changing the stats of the existing armors, or creating a new one with minimal differences. I dunno which option is better.
Title: Re: [Suggestion] Psi Armor (Mentall Shield)
Post by: X-Man on February 06, 2020, 11:51:07 am
I wouldn't say that there is some need of psi-armor... But improvement of psi-vision for high-trained hybrids would be very nice.
For example, add some special commendation which adds +1 to psi-vision on 2, 4, 6, 8 and 10 grade of it.
Title: Re: [Suggestion] Psi Armor (Mentall Shield)
Post by: Solarius Scorch on February 06, 2020, 01:05:44 pm
Thanks for the proposal Traitor, I will consider it.

Psi vision bonus from a commendation is not doable.
Title: Re: [Suggestion] Psi Armor (Mentall Shield)
Post by: RolandVasko on February 06, 2020, 04:52:03 pm
Yeaaahhh, because we totally haven't discussed this in detail here... ::)

so sorry, but i didnt (yet) read WHOLE forum-s, and every topics (alot many..

maybe you discussed it alrdy, but i didnt reach it there yet..
Title: Re: [Suggestion] Psi Armor (Mentall Shield)
Post by: RolandVasko on February 06, 2020, 04:59:59 pm
For research topics, I would make two versions: A low-power, bulky device that has to be carried in a backpack or something. This one would require Psionics (and all of its required research topics), the brainchip research, and potentially an interrogation of a Sectoid Leader or better. This one could work with any armor, but is not that great.

For the ultimate mind-shield, it requires researching alien electronics, flying power armor, and interrogating a high-tier psychic enemy (Ethereals or the Embassy brain should suffice). That one is naturally way better shield, but more expensive to make, and may only work with power-armor type suits due its intense energy requirements (if you wish to code in that limitation). Alternatively, it could be integrated into the best power armor types (the Flying and the yellow one types), but that would require changing the stats of the existing armors, or creating a new one with minimal differences. I dunno which option is better.

^^ this all is solution of Mind Shielding in, -by hi-tech (electronics, /optronics, spintronics) way..


..and then, furthermore, theere would, /should be also solution ..*en naturelle, - let´s make any kind of person, any kind of soldier (let´say, hybrids, or some witchs, or gals, or some high rank, hight tier of the minor, and major fraction - be en-naturelle immune to psi attack, - or let´ them to have naturally ability to shield´ing the mind-wawes..
Title: Re: [Suggestion] Psi Armor (Mentall Shield)
Post by: Solarius Scorch on February 06, 2020, 05:12:25 pm
Like AI units?  ;D
Title: Re: [Suggestion] Psi Armor (Mentall Shield)
Post by: betatester on February 06, 2020, 05:38:05 pm
AI units are wonderful, immune to zombifying, able to flight early, immune to psi . Sent them handling the Zombie Infectors in zombie missions. My hover tank fly over the Vampire castle walls. Just bring rockets on team backpack. Flying drone can't handle the big vampires in the castle but it can spot targets that can be handle by others (crush their heart attack can be handy since it's a psi amp attack). A rogue chrysalid send a team of flying AI units. Flyng drones can also handle the top level of ships if there's a top enter or a hole in the roof.