OpenXcom Forum

Modding => OpenXcom Extended => Topic started by: Nord on January 24, 2020, 10:14:49 am

Title: [DONE][Suggestion]Psi camouflage
Post by: Nord on January 24, 2020, 10:14:49 am
Just as normal "camouflageAtDay" and "camouflageAtDark". But working versus psi vision.
Title: Re: [Suggestion]Psi camouflage
Post by: memmaker on January 24, 2020, 10:35:39 am
afaik, there is fearImmune which is a counter to psiVision. Maybe that'll do?
Title: Re: [Suggestion]Psi camouflage
Post by: Meridian on January 24, 2020, 11:00:25 am
Just as normal "camouflageAtDay" and "camouflageAtDark". But working versus psi vision.

Preliminary yes... but please give me one example where/how you want to use it.

If nothing else, it will help me give the attribute a nicer name.
Title: Re: [Suggestion]Psi camouflage
Post by: Nord on January 24, 2020, 12:20:18 pm
Preliminary yes... but please give me one example where/how you want to use it.

If nothing else, it will help me give the attribute a nicer name.
Long-ranged psi vision of advanced xcom psionics(will do anyway) and mental ninjas who can sneak them. Like "Dont allways trust your psi-vision"
Fearimmune makes them COMPLETELY invisible. And i think, immune to psi. This is too powerful.
Title: Re: [Suggestion]Psi camouflage
Post by: Meridian on October 13, 2020, 05:52:22 pm
Added.

Syntax:

Code: [Select]
armors:
  - type: ETHEREAL_ARMOR0
    psiCamouflage: 3


Examples: xcom in power armor vs. ethereal:

Power armor psi vision = 5

Positive values:
a/ Ethereal armor psi camo = 3 .... final psi detection range is min(5, 3) = 3
b/ Ethereal armor psi camo = 7 .... final psi detection range is min(5, 7) = 5

Negative values:
c/ Ethereal armor psi camo = -1 .... final psi detection range is max(5-1, 0) = 4
d/ Ethereal armor psi camo = -9 .... final psi detection range is max(5-9, 0) = 0
Title: Re: [DONE][Suggestion]Psi camouflage
Post by: Nord on October 14, 2020, 11:22:06 am
This is great, thanks.