Edit: after looking at your soldier, it appears it has to be base stats without commendation bonuses. So your melee is still too low.
wouldn't MA training raise melee, but not depend on it?
I don't see sense for that requirement.
Also how does psi strength fit in there?
Not sure how XP gain works, so I can't say for sure if that's intended. Though, it should be possible to do MA training once your soldiers have Combat Pilot Training and a Tactical Neural Implant though as they each add +5 melee.
I've tested a couple of simple missions few minutes ago and had used only one soldier (60+ melee skill) with katana. No exp in melee was gained. Looks like the cap of basic melee skill is on 60+.
Huh :o . Unless something changed in XCF 1.0, the cap for melee accuracy should be much higher.
This is my top guy from 0.9.9 (I started over with 1.0). I got his melee accuracy to 96 by putting him in a jumparmor and giving him the "ancient katana" and then let him kill at least 2 melee strange lifeform creatures each mission. If you can fly, you can just land behind a critter and slash it in the back ;) and then fly up afterwards. No risk ;D
Huh :o . Unless something changed in XCF 1.0, the cap for melee accuracy should be much higher.
The cap is 90, but OK, I'll lower the requirements to 65.