OpenXcom Forum
Modding => Help => Topic started by: wcho035 on October 03, 2019, 08:28:57 am
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Hi Meridian,
Just out of curiosity, with some coding (not requesting it), is it possible to have dual endings? One from TFTD and one from UFO? You can finish one ending and play the other after? Whenever you feel like it? And continue playing after the game ends?
Thanks.
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You cannot continue after the game ends. That's why it's called the end.
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Thanks kindly for this Meridian, it’s hard coded I guess.
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No, the end of the game is not hardcoded, you need to tell the game when to end.
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If a question is - can a player see ending animation and then continue playing to the second goal - then yes. If it is about two "final missions" - then no.
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If a question is - can a player see ending animation and then continue playing to the second goal - then yes. If it is about two "final missions" - then no.
Just a small correction: instead of an "ending animation" it is a "non-ending animation"
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Can you trigger bespoke animations at the end of any mission?
i.e. you succeed in a base attack, there's a slideshow of agents blowing up an alien base, followed by mission complete, you go back to the globe and can attack another base with the same results?
I take it once you click "launch to cyanide" you are on the final-mission (the game will conclude after the mission is completed)?
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Can you trigger bespoke animations at the end of any mission?
yes
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I see, I didn't ask my questions carefully.. interesting. Thank you very much Nord for the extra clarity and Meridian kindly for the details.