OpenXcom Forum
Modding => Help => Topic started by: wcho035 on September 14, 2019, 07:42:09 pm
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Just out of curiosity, after a grenade explosion underwater, instead of fires, I want bubbles. Do I edit the smoke.pck or the tile set from a map for that kind of details?
If I have to edit and add an entry in the smoke.pck, is it possible to have two hitAnimation entry in a grenade entry in item.rul? Or the Smoke and X1.PCK both needs to share a common numeral?
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Okay, I think I found my answers. Don't worry about this.