OpenXcom Forum

Modding => Help => Topic started by: wcho035 on September 14, 2019, 07:42:09 pm

Title: Underwater bubbles instead of smokes or fire.
Post by: wcho035 on September 14, 2019, 07:42:09 pm
Just out of curiosity, after a grenade explosion underwater, instead of fires, I want bubbles. Do I edit the smoke.pck or the tile set from a map for that kind of details?

If I have to edit and add an entry in the smoke.pck, is it possible to have two hitAnimation entry in a grenade entry in item.rul? Or the Smoke and X1.PCK both needs to share a common numeral? 
Title: Re: Underwater bubbles instead of smokes or fire.
Post by: wcho035 on September 14, 2019, 07:47:46 pm
Okay, I think I found my answers. Don't worry about this.