OpenXcom Forum

Modding => OpenXcom Extended => OXCE Support => Topic started by: netron on July 02, 2019, 08:50:37 am

Title: [Solved] Armor Environment Variants broken in OXCE 5.5 / Piratez J15
Post by: netron on July 02, 2019, 08:50:37 am
Piratez J15 / OXCE 5.5(v2019-05-19) on Linux
Armor sets such as the Swiftsuit for Sea Environments should automatically transform into Swiftsuit (SEA) in Undersea Missions, or Superhero into Superhero (0-G) in 0-G Missions. Instead I get topless and nitrogen rescue pod outfits. These armors have their environmental variants unlocked in the bootypedia and the TTV.
I would have reported this to the Piratez bugtracker but the fact this hasn't been reported yet and me being on OXCE 5.5 instead of 5.4.1(which is what Piratez J15) ships makes me think this only happens in OXCE 5.5.
This commit, titled "Added optional research requirement for armor equip" might be the culprit:
https://github.com/MeridianOXC/OpenXcom/commit/ec58deba71c2eb530b0619c9dde77a38bffb7db9 (http://Commit ec58deb)
Title: Re: [Bug Report]Armor Environment Variants broken in OXCE 5.5 / Piratez J15
Post by: Meridian on July 02, 2019, 09:36:23 am
It's a different commit.

Also it's not a bug, but a known and properly announced change.
Title: Re: [Bug Report]Armor Environment Variants broken in OXCE 5.5 / Piratez J15
Post by: netron on July 02, 2019, 11:20:41 am
Thank you for your reply, I'll see if i can downgrade to 5.4.1! Sorry for  errenously thinking this was a bug.