OpenXcom Forum

Modding => Released Mods => Area 51 => Topic started by: robotnel on June 02, 2019, 06:51:25 am

Title: Blackbird craft can have 12 crewslots, but only 10 show up on the mission.
Post by: robotnel on June 02, 2019, 06:51:25 am
Am I missing something really obvious? I numbered the crew 1-12 to see where they end up on the craft when first loading into a mission. 11 and 12 were definitely not on the map (it was a small crashed ufo). I did have one mission which used a mudranger. All 12 were on the map then.
Title: Re: Blackbird craft can have 12 crewslots, but only 10 show up on the mission.
Post by: Hobbes on June 02, 2019, 07:24:20 am
Am I missing something really obvious? I numbered the crew 1-12 to see where they end up on the craft when first loading into a mission. 11 and 12 were definitely not on the map (it was a small crashed ufo). I did have one mission which used a mudranger. All 12 were on the map then.

There's a slot missing, but you should have gotten at least 11. I think it needs a redesign to make it larger.
Title: Re: Blackbird craft can have 12 crewslots, but only 10 show up on the mission.
Post by: Hobbes on June 02, 2019, 08:29:47 pm
Fixed. Download version updated.
Title: Re: Blackbird craft can have 12 crewslots, but only 10 show up on the mission.
Post by: robotnel on June 03, 2019, 09:45:18 am
I just downloaded the new version and confirmed that the Blackbird does hold 12 crew members and that the Training Rooms also now hold 15 soldiers each. My boot camp base can hold significantly more troops now :)