OpenXcom Forum
Modding => Help => Topic started by: Old School1985 on May 11, 2019, 03:26:20 am
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Looked at some You tube vids for installing mods, but there is a difference.
The mod I am installing is openxcom.mod.io/arsenal-expanded.
From the vids I should put it in the data directory of the base openX location, not the save games location. There is suppose to be a data directory there, it is not. I created one anyway and put the mod there. Upon startup in the options/mod screen, it is not listed.
What did I do wrong? I did the patch update beforehand so am at a loss.
Thanks for any help
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Which version of OpenXcom?
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The latest 4/28/2019 from the nightlies and it is a fresh install with no other mods.
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There is no "data" directory in the nightlies, this was the case many years ago in v1.0.
Nightlies can be installed anywhere... I recommend NOT into Program Files, but somewhere else. If you want you CAN install into Program Files, but you may run into issues with that.
After installation, and after the first successful run without any mods, there will be a "mods" directory in your documents folder (same folder where the saved games are).
The mod needs to be extracted into that "mods" directory.
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Okay, halfway there. Yes, the install was in Program X86 and no mod directory in save location.
Put clean install in not either program files. Now there is a mod location at saves. put mod there and the following error upon startup:
Error: Resources/weapon rework/Sound/ACC fire.ogg: Mix_LoadWav_RW with null src
The mod didn't specify any additional files for it to work.
What next?
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Well, does the file at that location exist?
I get the same error message when I delete that file.
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The file is there and i can play it with a media player
I get the same error message if the file is there or not.
Weird?
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Can you attach the log file?
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here you go
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I don't know man, it says clearly the file is not there.
[12-05-2019_08-13-10] [INFO] requested file not found: Resources/Weapon Rework/Sound/AAC Fire.ogg
[12-05-2019_08-13-10] [ERROR] Resources/Weapon Rework/Sound/AAC Fire.ogg:Mix_LoadWAV_RW with NULL src
Have you uninstalled openxcom 1.0 properly and deleted the "data" folder if it wasn't deleted?
Can you try some other mod?
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Deleted the original 1.0 with the control panel un-install. have already deleted, re-installed new 1.0 and the mod.
No data directory exists. Have not tried any other mods. I play Skyrim/Fallout4 and for sure you add mods one at a time to make sure things are stable.
Will try some others to see what happens.
I am a weapons freak so thought this would be a good start.
Ty for the timely return replies. :)
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The mini-gun and gauss mods work fine, though have not tried them together.
I am looking to modify the laser weapons, but am not a programmer. Could you point me in a direction to learn this stuff? Perhaps a templete guide? I hex edited the original game, but this different.
Currently looking at the mod resources, so absorbing what i can.
Though notedpad still works for charactors and money.
TY
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Hex edit is not needed, openxcom modding is via plain text files.
Easiest way to learn modding is to read other mods; start with a very simple mod adding for example one weapon and make your way to more complicated mods.
The full reference guide can be found here: https://www.ufopaedia.org/index.php/Ruleset_Reference_Nightly_(OpenXcom) (https://www.ufopaedia.org/index.php/Ruleset_Reference_Nightly_(OpenXcom))
It can give you an idea what can be changed.
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Awesome!
Again, thanks for the timely help. :)