OpenXcom Forum

Modding => OpenXcom Extended => OXCE Support => Topic started by: robin on April 28, 2019, 03:50:14 pm

Title: [Answered] interruptPercentage vs endlessInfiltration
Post by: robin on April 28, 2019, 03:50:14 pm
I'd like giving the player the ability to thwart alien missions (specifically the infiltration type).
Setting "endlessInfiltration: false" has the same practical effect as setting "interruptPercentage: 100" to all the UFOs in the mission waves?

(Maybe it's worth mentioning that I'm designing the waves so that all UFOs appear more ore less together, unlike vanilla where they appear one after another).


Title: Re: interruptPercentage vs endlessInfiltration
Post by: Meridian on April 28, 2019, 05:46:36 pm
I'd like giving the player the ability to thwart alien missions (specifically the infiltration type).
Setting "endlessInfiltration: false" has the same practical effect as setting "interruptPercentage: 100" to all the UFOs in the mission waves?

(Maybe it's worth mentioning that I'm designing the waves so that all UFOs appear more ore less together, unlike vanilla where they appear one after another).

interruptPercentage can prevent an infiltration completely (if you're lucky mission ends after first UFO)

endlessInfiltration does not prevent the first infiltration... it only stops the infiltration from continuing indefinitely (e.g. instead of taking UK, France, Germany, Spain and Italy in the same mission, the aliens will stop after taking UK... or whoever they took first).
Title: Re: interruptPercentage vs endlessInfiltration
Post by: robin on April 28, 2019, 07:35:32 pm
I see. Thanks.