OpenXcom Forum

Modding => Help => Topic started by: MysticReverie on February 19, 2019, 10:55:48 am

Title: How to rotate camera and zoom (During battlescape)
Post by: MysticReverie on February 19, 2019, 10:55:48 am
Hi
I was looking at the control, but can't find a rotate or zoom.
Hope I missed it only, the game would not be very useful without them, especially rotate.
Thanks
Title: Re: How to rotate camare and zoon (During battlescape)
Post by: Meridian on February 19, 2019, 12:00:35 pm
It's a 1994 game, there is no rotate and no zoom... and no graphic resources to do it, even if someone was crazy enough to attempt to implement it.
Title: Re: How to rotate camare and zoon (During battlescape)
Post by: MysticReverie on February 19, 2019, 12:28:28 pm
Not even a rotate in 90 degrees increments?
I thought I had that feature when I used to play the PSX version.
Maybe I'm mistaken though
Title: Re: How to rotate camera and zoom (During battlescape)
Post by: ohartenstein23 on February 19, 2019, 04:04:44 pm
No, as we'd need to have drawn 4 times the graphical resources for each map tile in order to accomplish this, and beyond that there are myriad technical reasons why we don't have rotation. As for the zoom, the best we have is setting the zoom level in the Options > Video screen.
Title: Re: How to rotate camera and zoom (During battlescape)
Post by: MysticReverie on February 19, 2019, 04:56:36 pm
Hmm
I guess it's 2d and not 3d then, Otherwise it can be done easy, I think.
Oh well... It still runs great on a laptop, and would work on a tablet.
A smartphone is pushing it a bit tho as things get pretty small.
Not knocking the game - after all, many games don't work well on small screens either.
I might actually get an android tablet just to play this game when I'm travelling. Can't think of a better game to play when stuck travelling for hours and hours.
Title: Re: How to rotate camera and zoom (During battlescape)
Post by: Solarius Scorch on February 19, 2019, 05:38:23 pm
Well, to be precise, the battlescape is 3D... Only the graphics are 2D. ;)