OpenXcom Forum
Modding => Help => Topic started by: krautbernd on November 30, 2018, 01:54:48 am
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I'm trying to define an area where inventory items are to be spawned during base defence. Looking at the map editor i can see no deifference between the ground tiles in the upper and lower levels of the general stores, but items are only spawned on the upper levels. How/where is this area defined?
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I'm trying to define an area where inventory items are to be spawned during base defence. Looking at the map editor i can see no deifference between the ground tiles in the upper and lower levels of the general stores, but items are only spawned on the upper levels. How/where is this area defined?
It is defined on the rulesets as x/y/z locations:
facilities:
- type: STR_STORAGE
storage: 250
storageTiles:
- [11, 2, 4]
- [14, 1, 4]
- [16, 2, 4]
- [17, 4, 4]
- [10, 7, 4]
- [14, 6, 4]
- [15, 4, 4]
- [17, 8, 4]
- [17, 5, 4]
- [13, 4, 4]
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Yeah, now i feel dumb because i remember seeing those entries entries before. Thanks for clearing that one up!
BTW the ruleset reference doesn't mention storageTiles anywhere. Is there any further documention tht i can look up?
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Yeah, now i feel dumb because i remember seeing those entries entries before. Thanks for clearing that one up!
BTW the ruleset reference doesn't mention storageTiles anywhere. Is there any further documention tht i can look up?
If it exists, I can't find it. I'm not even sure if it storageTiles belongs to vanilla OXC or OXCE
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It's OXCE - if there's documentation I would've put it in the OXCE subforum somewhere with the tag [Documentation] in the thread subject.