OpenXcom Forum

Modding => Work In Progress => Topic started by: Biggieboy on October 18, 2018, 03:22:28 pm

Title: [OXCE] Recruitment Office - BMP
Post by: Biggieboy on October 18, 2018, 03:22:28 pm
Recruitment Office

- Can hire Elite, Veteran and Psionic soldier
- Normal and Upgraded version (in standalone mod)
- Deployed version (part of  the Building Mod Pack)
- Research and Mission

Beta version (0.99) https://openxcom.mod.io/recruitment-office

Mission avaible (need the Building Mod Pack: https://openxcom.mod.io/building-mod-pack)

Please feedback, subscribe and like it!

Thank you!
Title: Re: [OXCE+] Recruitment Office - BMP
Post by: efrenespartano on October 18, 2018, 03:37:33 pm
Great!

Thanks, Biggieboy. Another addition to my mod.


Enviado desde mi iPhone utilizando Tapatalk
Title: Re: [OXCE+] Recruitment Office - BMP
Post by: Biggieboy on October 23, 2018, 04:40:55 pm
Great!

Thanks, Biggieboy. Another addition to my mod.


Enviado desde mi iPhone utilizando Tapatalk

Here is the first (beta) version:

https://openxcom.mod.io/recruitment-office
Title: Re: [OXCE+] Recruitment Office - BMP
Post by: Biggieboy on October 29, 2018, 07:31:59 am
New version released!

0.95 - Beta:

- MAP cosmetic fix
- UFOpedia pictures
- UFOpedia menus (its not best, waiting for scrollable UFOpedia menu)

https://openxcom.mod.io/recruitment-office
Title: Re: [OXCE+] Recruitment Office - BMP
Post by: HT on October 29, 2018, 06:46:29 pm
Random question: Would this mod work with the X-Files mod? I tried an early version of your "Advanced Buildings" mod and at first worked, but it doesn't anymore since the newest OXCE+ update.
Title: Re: [OXCE+] Recruitment Office - BMP
Post by: Biggieboy on November 02, 2018, 01:09:48 pm
Random question: Would this mod work with the X-Files mod? I tried an early version of your "Advanced Buildings" mod and at first worked, but it doesn't anymore since the newest OXCE+ update.

Now new version released (0.98), please try it!

https://openxcom.mod.io/recruitment-office

If any problems, please tell me, i try to fix it!

Title: Re: [OXCE] Recruitment Office - BMP
Post by: HT on November 08, 2018, 09:42:18 pm
While your main "upgraded buildings" mod works for X-Files with the tinkering you mentioned, sadly this one does not. Would it be possible to make this one compatible as well?
Title: Re: [OXCE] Recruitment Office - BMP
Post by: Biggieboy on November 08, 2018, 11:10:37 pm
While your main "upgraded buildings" mod works for X-Files with the tinkering you mentioned, sadly this one does not. Would it be possible to make this one compatible as well?

Here is a little "cheat":

Edit the RO_research.rul file, and remove the last line:
- STR_PSI_LAB

Now i have other plans, so i wanna first finish my mods ( i working on the missions, and i wanna make all facilities to standalone too).

And AFTER i can work the compatibility.
Title: Re: [OXCE] Recruitment Office - BMP
Post by: Biggieboy on February 04, 2019, 01:32:16 am
New version avaible!

Now its work standalone (please test it!)

If you dont know how build the Recruitment Office, just build first the Interogration Lab, and ask the enemy!

Interogration Lab its part of the Building mod Pack (1.7 Beta): https://openxcom.mod.io/building-mod-pack