OpenXcom Forum
Modding => Help => Topic started by: The Reaver of Darkness on September 02, 2018, 03:11:39 pm
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I am encountering a problem when trying to make alien sprite sheets: the tool I use to extract the images makes every unit on the sprite sheet into a single image. I can use Falko's Sprite Combiner to merge the images into a spritesheet, however I need to know how many rows each alien has in their spritesheet, because it's different for every one. Is there some guide somewhere I can use to find out what each arbitrary value is?
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It doesn't matter how many rows there are, as long as you have the correct width, height, subX, and subY in the extraSprites ruleset.
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Oh really? Well that saves me a lot of trouble!
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I am encountering a problem when trying to make alien sprite sheets: the tool I use to extract the images makes every unit on the sprite sheet into a single image. I can use Falko's Sprite Combiner to merge the images into a spritesheet, however I need to know how many rows each alien has in their spritesheet, because it's different for every one. Is there some guide somewhere I can use to find out what each arbitrary value is?
FYI Falko's script says "rows", in the setting when creating the merged sheet, but it is actually columns.
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FYI Falko's script says "rows", in the setting when creating the merged sheet, but it is actually columns.
True.