alienDeployments:
- type: STR_ALIEN_BASE_ASSAULT
alienBaseUpgrades:
0:
STR_ALIEN_BASE_ASSAULT: 100
3:
STR_ALIEN_BASE_ASSAULT_OLDBASE_1: 50
STR_ALIEN_BASE_ASSAULT_OLDBASE_2: 50
6:
STR_ALIEN_BASE_ASSAULT_VERYOLDBASE: 100
Wonderful.
But what is used: current base age in months or global months?
Global number of game months... is that OK?Well, i think that count age of each base is far more complicate to do, so global months should be just fine.
Global number of game months... is that OK?
I don't care, both are doable... let me know.If it is not too hard, base age will be better.
If it is not too hard, base age will be better.
Thanks. :)
Done.Great!
Base age (in months) is calculated as current game month minus month when the base spawned.
Great!
The syntaxis has been not changed?
nooOOOoooo stop adding good features i absolutely must use!
:P
thanks for adding it.
- type: STR_BASE_0
alienBaseUpgrades:
0:
STR_BASE_0: 100
1:
STR_BASE_1: 100
data:
...
- type: STR_BASE_1
alienBaseUpgrades:
0:
STR_BASE_1: 100
data:
...
- type: STR_BASE_0
alienBaseUpgrades:
0:
STR_BASE_0: 100
1:
STR_BASE_1: 100
data:
...
- type: STR_BASE_1
data:
...
missionScripts:
- type: alienBase
missionWeights:
0:
STR_BASE0: 100
2:
STR_BASE1: 100
4:
STR_BASE2: 100
alienDeployments:
- type: STR_BASE_2
alienBaseUpgrades:
0:
STR_BASE_2: 100
2:
STR_BASE_3: 100
data:
...
Would this be available as a default (the mods that come with the install on the standard folder) mod?
No. The standard folder is only for recreating the original game and the UFOExtender/XComUtil features. Any features OXCE adds will have to be activated by a mod in the users folder. In other words, almost nothing in OXCE is activated "by default".
Please, point me to the right syntax.
- type: STR_ALIEN_NEST_1
...
alienBaseUpgrades:
0:
STR_ALIEN_NEST_1: 100
2:
STR_ALIEN_NEST_2: 100
4:
STR_ALIEN_NEST_3: 100
- type: STR_ALIEN_NEST_2
...
alienBaseUpgrades:
0:
STR_ALIEN_NEST_2: 100
4:
STR_ALIEN_NEST_3: 100
The number of months is always "since the creation of the original base"... when upgrading a base, its age does NOT reset back to zero months.This is a key, thanks.
alienDeployments:
- type: STR_ALIEN_BASE_OLD
alienBaseUpgrades:
0:
STR_ALIEN_BASE_OLD: 100
3:
STR_ALIEN_BASE_NEW_MUTONS: 100
alienDeployments:
- type: STR_ALIEN_BASE_NEW_MUTONS
upgradeRace: STR_MUTON