OpenXcom Forum

Modding => Released Mods => XPiratez => Topic started by: ivandogovich on June 11, 2018, 08:07:57 pm

Title: [MOD] Soldier Type Statstrings 1.1.99j7 update
Post by: ivandogovich on June 11, 2018, 08:07:57 pm
This mod appends a small identification code behind the names of your soldiers so you can distinguish their types.

Various Soldier types in 99J2 :

 id    type.........          name

c.    STR_SOLDIER: Castaway Gals (or Escaped Lunatics)
h.   STR_SOLDIER_S: Hand 
w.   STR_SOLDIER_M: Warrior
v.    STR_SOLDIER_V: Veteran.h.
f.     STR_SOLDIER_X: Freak
p.    STR_SOLDIER_PEASANT: Peasant
ss.   STR_SOLDIER_SLAVE: Slave Soldier   
lk.   STR_SOLDIER_LOKNAR: "Lokk'Naar Warrior"
S.    STR_SOLDIER_SYNTH: Syn 

added Bugeyes for 99J7
b.    STR_SOLDIER_HYBRID: Bugeye

Example:
(https://i.imgur.com/l3G9HhB.png)

When I tested the mod, if it was higher on the list than other statstings mods, it disabled the others.  If I had it lower, it appended the identifier to the end of the other statstring.  You may want to merge these values into any other statstring mods that you are using.

Update 1.1:  I figured out the conflict issue.  Setting a string to more than one character causes all subsequent strings to be ignored.  This conflicted with other statstring mods, so I found a workaround to make it function as desired.

Update 1.1.99j7:   Added Bugeye soldiers.  (Had to re-upload this because it was initially using a bad setup from the original)
Title: Re: [MOD] Soldier Type Statstrings
Post by: legionof1 on June 11, 2018, 08:45:22 pm
All Hail QoL improvement.  8)
Title: Re: [MOD] Soldier Type Statstrings 1.1.99j7 update
Post by: ivandogovich on October 10, 2018, 08:14:47 pm
Updated to add Bugeye soldiers in 99J7.

Edit:  Had to re-upload to fix a bug that cause it to not work with other statstrings.