OpenXcom Forum
Modding => Help => Topic started by: wolf619 on April 01, 2018, 06:19:18 pm
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I'm thinking about making a mod with several versions of the standard rifle, each one is unlocked via research.
(standard, extended clip, scope, lazer scope, forward grip, larger caliber ammo)
is it possible to make a recipe that would use rifle as an item required for manufacturing?
(my idea is that you would be upgrading the rifle with the highest possible mods.)
where should I be looking to edit the data?
Thanks for any help guys! :)
How hard would it to be to make my own research tree? Any good mods I can look at for this?
8) Thanks!
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is it possible to make a recipe that would use rifle as an item required for manufacturing?
Yes.
where should I be looking to edit the data?
under "manufacture:" ruleset section
manufacture:
- name: STR_MY_MANUFACTURING_PROJECT
requiredItems:
STR_ITEM_A: 10
STR_ITEM_B: 5
producedItems:
STR_ITEM_C: 1
STR_ITEM_D: 3
How hard would it to be to make my own research tree?
Depends who you ask :)
In my opinion... easy.
Any good mods I can look at for this?
Final Mod Pack.
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Awesome! Thank you very much! 8)