OpenXcom Forum

Modding => Resources => Topic started by: bulletdesigner on March 29, 2018, 01:58:54 am

Title: Ork BOy
Post by: bulletdesigner on March 29, 2018, 01:58:54 am
A share of a fresh new ork
Dioxine requested a while back, so where it is .. a bit inc but with some charm
Title: Re: Ork BOy
Post by: CampDragon on March 29, 2018, 02:10:03 am
Really good work.
Title: Re: Ork BOy
Post by: DoxaLogos (JG) on March 29, 2018, 02:51:41 am
Good job! ;D
Title: Re: Ork BOy
Post by: blackwolf on March 29, 2018, 03:02:02 am
lovely, very dakka indeed!, oh man i became a big fan of your artwork, pretty sleek and highly sharp, very nice to watch :D
Title: Re: Ork BOy
Post by: Solarius Scorch on March 29, 2018, 10:59:07 am
Nice. Modern orks have much bigger heads, but I think I prefer them smaller.
Title: Re: Ork BOy
Post by: bulletdesigner on March 29, 2018, 05:09:43 pm
i glad everyone enjoyed! where i will trow into to the mix a contraption that may be a ork conversion
Title: Re: Ork BOy
Post by: Solarius Scorch on March 29, 2018, 07:42:02 pm
A looted Sentinel? Awesome.
Title: Re: Ork BOy
Post by: Bloax on March 30, 2018, 01:37:38 am
Probably shouldn't have his face turn muton purple when he is kill
(https://dl.dropbox.com/s/qculsexef0c90uh/orkded.png)
Title: Re: Ork BOy
Post by: Cerazor on April 03, 2018, 04:04:49 am
Good job.

Also I totally didn't notice the Muton Purple face before. :D At least it's a quick fix.