OpenXcom Forum

OpenXcom => Open Feedback => Topic started by: 7Saturn on March 18, 2018, 02:11:11 pm

Title: Can zombies be stunned?
Post by: 7Saturn on March 18, 2018, 02:11:11 pm
Just had a strange run in with a MCed zombie: Der soldier standing right in front of it was trying to stun it with the vanilla stun rod, 10 times in a row (round and round again), but when MCing the zombie afterwards, it still had no stun bar (the blue over red bar). Can zombies simply not be stunned, of what exactly causes this high amount of resilience against the stun rod? Even Mutons or Mechtoid red suits aren't that resilient.
Title: Re: Can zombies be stunned?
Post by: Yataka Shimaoka on March 18, 2018, 02:24:40 pm
Zombies cannot be stunned, that's all, except if you play mods
Title: Re: Can zombies be stunned?
Post by: Meridian on March 18, 2018, 02:34:22 pm
what exactly causes this high amount of resilience against the stun rod?

they take 0% damage from stun damage type, see below:

Code: [Select]
  - type: ZOMBIE_ARMOR
    spriteSheet: ZOMBIE.PCK
    allowInv: false
    corpseBattle:
      - STR_ZOMBIE_CORPSE
    frontArmor: 4
    sideArmor: 4
    rearArmor: 4
    underArmor: 4
    drawingRoutine: 4
    damageModifier:
      - 1.0
      - 0.6
      - 1.0
      - 0.8
      - 0.7
      - 0.7
      - 0.0    # 0% from stun
      - 1.0
      - 1.0
      - 0.0
    loftempsSet: [ 3 ]
    deathFrames: 18
Title: Re: Can zombies be stunned?
Post by: 7Saturn on March 18, 2018, 11:48:55 pm
Ha, so in essence, if one really badly wanted to train his guys in melee, that'd be the perfect target. =) Tanks for the quick clarification. =)