OpenXcom Forum
OpenXcom => Open Feedback => Topic started by: 7Saturn on March 18, 2018, 02:11:11 pm
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Just had a strange run in with a MCed zombie: Der soldier standing right in front of it was trying to stun it with the vanilla stun rod, 10 times in a row (round and round again), but when MCing the zombie afterwards, it still had no stun bar (the blue over red bar). Can zombies simply not be stunned, of what exactly causes this high amount of resilience against the stun rod? Even Mutons or Mechtoid red suits aren't that resilient.
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Zombies cannot be stunned, that's all, except if you play mods
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what exactly causes this high amount of resilience against the stun rod?
they take 0% damage from stun damage type, see below:
- type: ZOMBIE_ARMOR
spriteSheet: ZOMBIE.PCK
allowInv: false
corpseBattle:
- STR_ZOMBIE_CORPSE
frontArmor: 4
sideArmor: 4
rearArmor: 4
underArmor: 4
drawingRoutine: 4
damageModifier:
- 1.0
- 0.6
- 1.0
- 0.8
- 0.7
- 0.7
- 0.0 # 0% from stun
- 1.0
- 1.0
- 0.0
loftempsSet: [ 3 ]
deathFrames: 18
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Ha, so in essence, if one really badly wanted to train his guys in melee, that'd be the perfect target. =) Tanks for the quick clarification. =)