OpenXcom Forum
Modding => Help => Topic started by: Amiga on March 06, 2018, 12:01:07 am
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I'm little confused. I tick AIMING FROM UFO EXTENDED - 'accuracy is dropping with distance' but it doesn't work. Since today I'm also playimng OXE+ and nothing changed...
I really miss this feature:( Now 52% is across whole map ect....
Any clue?
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which mod?
which weapon?
which shot type?
what distance?
screenshot?
save?
thank you
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which mod?
which weapon?
which shot type?
what distance?
screenshot?
save?
thank you
I just found out that decreasing accuracy with distance only occurs on Auto or Snap shot. Doesn't work with aimed. Is it intended that AIMED accuracy is the same across whole map?
Game OXCE+ with my custom weapons ect but tested on original Rifle or Heavy Canon.
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Aimed shot has accurate range of 200 tiles by default, that's why it's not dropping.
You can mod it to something smaller if you wish.
PS: auto shot has accurate range of 7 tiles, snap shot 15 tiles
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Aimed shot has accurate range of 200 tiles by default, that's why it's not dropping.
You can mod it to something smaller if you wish.
PS: auto shot has accurate range of 7 tiles, snap shot 15 tiles
Thanks for quick reply. I know how to set max range. I've created SHotgun with maxRange 10 tiles...but on tile 11 accuracy is dropping down to 0% straight away. Is it possible to set for example Aimed for 30 tiles and starting dropping accuracy let's say after 20 tiles?
UPDATE
Got it! aimRange and snapRange ect.
Thanx for clue! You guys are awesome! I still can't believe what did you do with my best game ever! Dreams come true.....even after 20 yrs