OpenXcom Forum

Modding => Resources => Topic started by: FeruEnzeru[RETIRED/I QUIT] on January 23, 2018, 06:15:42 pm

Title: [SPRITES/IMAGES/EDITS/RECOLORS] Paint.Net Shenanigans+Gauss Stuff
Post by: FeruEnzeru[RETIRED/I QUIT] on January 23, 2018, 06:15:42 pm
UFO Defense BIGOBS Palette Collection 1 (Just the starting weapons if you look and view at their names and colors correctly)
(https://openxcom.org/forum/index.php?action=dlattach;topic=5963.0;attach=36267;image)
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Gauss Mag Weapons HE Clips (Mag Weapon Clip Sprite Recolors)
(https://openxcom.org/forum/index.php?action=dlattach;topic=5963.0;attach=36014;image)
Heavy Gauss Mag Rifle (Gauss Mag Rifle Edit) and Heavy Gauss Mag Rifle Clip (Gauss Mag Rifle Clip Edit)
(https://openxcom.org/forum/index.php?action=dlattach;topic=5963.0;attach=36015;image)(https://openxcom.org/forum/index.php?action=dlattach;topic=5963.0;attach=36018;image)
Rifle Stock (Rifle Edit)
(https://openxcom.org/forum/index.php?action=dlattach;topic=5963.0;attach=36016;image)
Pistol with Rifle Stock (Pistol and Rifle Edits)
(https://openxcom.org/forum/index.php?action=dlattach;topic=5963.0;attach=36017;image)
Gauss Mag Carbine (Gauss Mag Rifle Edit) and Gauss Mag Carbine Clip (Gauss Mag Rifle Clip Edit)
(https://openxcom.org/forum/index.php?action=dlattach;topic=5963.0;attach=36022;image)(https://openxcom.org/forum/index.php?action=dlattach;topic=5963.0;attach=36025;image)
Help on Heavy Gauss Mag Weapon Clips Example (Because i dunno have to make the clips for Gauss Mag SAWs/Autorifles, Gauss Mag Machine Guns and Hvy Gauss Mag Machine Guns round and rectangular. I need help editing the Heavy Gauss Mag Clip sprites, make copies of them by saving as, and make them round or rectangular. >.<)
(https://openxcom.org/forum/index.php?action=dlattach;topic=5963.0;attach=36026;image)
Work in Progress - Gauss Mag Rocket Launcher (Heavy Gauss Mag Edit. I dunno how to draw and make a Tier 1 Gauss Rocket Launcher with this Edited Heavy Gauss Sprite i did earlier. It's gonna be hard and difficult to make and draw this damn thing. >o< I also don't know what Gauss Related Sprite to make and draw a Gauss Mag Rocket (Small and Large ones), same here with the RL)
(https://openxcom.org/forum/index.php?action=dlattach;topic=5963.0;attach=36027;image)
Long Scoped Gauss Mag Rifle (Edited Gauss Mag Rifle Sprite with Heavy Gauss Mag's Scope):
(https://openxcom.org/forum/index.php?action=dlattach;topic=5963.0;attach=36028;image)
Plasma Carbine and Clip from Scratch (Edited Plasma Pistol and Edited Plasma Rifle Clip Sprites)
(https://openxcom.org/forum/index.php?action=dlattach;topic=5963.0;attach=36029;image)(https://openxcom.org/forum/index.php?action=dlattach;topic=5963.0;attach=36030;image)
X-COM Conventional Carbine and Clip (Edited Rifle and Rifle Clip BigOb Sprites)
(https://openxcom.org/forum/index.php?action=dlattach;topic=5963.0;attach=36053;image)(https://openxcom.org/forum/index.php?action=dlattach;topic=5963.0;attach=36054;image)
X-COM Conventional Battle Rifle and Clip (Edited Rifle and Rifle Clip BigOb Sprites)
(https://openxcom.org/forum/index.php?action=dlattach;topic=5963.0;attach=36055;image)(https://openxcom.org/forum/index.php?action=dlattach;topic=5963.0;attach=36056;image)
X-COM Conventional Compact Rifle and Clip (Edited Rifle and Rifle Clip BigOb Sprites)
(https://openxcom.org/forum/index.php?action=dlattach;topic=5963.0;attach=36057;image)(https://openxcom.org/forum/index.php?action=dlattach;topic=5963.0;attach=36058;image)
Unit Perk Example (I'm looking for like a right yellow to golden yellow color to make a perk example icon. And now i'm not feeling that i'm pretty good at finding a right color for a perk icon sprite. X.X)
(https://openxcom.org/forum/index.php?action=dlattach;topic=5963.0;attach=36112;image)
Bigger version:
(https://openxcom.org/forum/index.php?action=dlattach;topic=5963.0;attach=36129;image)
Sprinter Perk (Ah, the nicer perk for speed. ^^ Also i'm not good enough to draw a run n gun perk icon or any other perk icon sprite. >x<)
(https://openxcom.org/forum/index.php?action=dlattach;topic=5963.0;attach=36113;image)
Better Version:
(https://openxcom.org/forum/index.php?action=dlattach;topic=5963.0;attach=36130;image)
Overwatch as a Unit Perk (Damn. I'm not pretty good at drawing an eye iris and pupil pixels. Now that Overwatch can be a perk for increasing reactions, have somewhat chances for reaction shots maybe. =w=)
(https://openxcom.org/forum/index.php?action=dlattach;topic=5963.0;attach=36114;image)
Better Version (Because it want to draw a better pixel iris and pupil for it):
(https://openxcom.org/forum/index.php?action=dlattach;topic=5963.0;attach=36132;image)
Run N Gun Perk
(https://openxcom.org/forum/index.php?action=dlattach;topic=5963.0;attach=36131;image)
Field Medic Perk
(https://openxcom.org/forum/index.php?action=dlattach;topic=5963.0;attach=36265;image)

Some or more will be sooner of later
I dunno how to make a combi assault, combi mag, combi laser, combi plasma, combi rail or other combination of conventional rifle to other higher tech/tier rifles or weapons. Sorry.  :-[
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bad list:
paint.NET https://www.getpaint.net/index.html (https://www.getpaint.net/index.html)
 - another very good image manipulator, fre for use, unfortunately it will "optimize" the palette, removing necessary unused colors. not good for openxcom.
NOTE: Sprites, Images, Recolors and Edits are made in Paint.Net. Do not test them in OpenXCOM and Falko's Palette Converter because resources made in Paint.Net are no good for game. Sorry! :( I'M NOT TESTING THEM.
Title: Re: [SPRITES/IMAGES/EDITS/RECOLORS] Paint.Net Shenanigans+Gauss Stuff
Post by: FeruEnzeru[RETIRED/I QUIT] on January 24, 2018, 12:12:40 am
More images
Title: Re: [SPRITES/IMAGES/EDITS/RECOLORS] Paint.Net Shenanigans+Gauss Stuff
Post by: Hyper2Snyper on January 24, 2018, 02:56:13 am
Here's a poorly made LMG Magazine :P
Title: Re: [SPRITES/IMAGES/EDITS/RECOLORS] Paint.Net Shenanigans+Gauss Stuff
Post by: FeruEnzeru[RETIRED/I QUIT] on January 24, 2018, 02:58:27 am
Here's a poorly made LMG Magazine :P
Look neat for me. I viewed it with paint.net, and it looks fine to me.
Here's an example for the Mag SAW/Autorifle Clip would look like (Made in Paint 3D for Windows 10 Creators Update).
(https://openxcom.org/forum/index.php?action=dlattach;topic=5963.0;attach=36041;image)
I really need the side (For the Gun or Clip or Both) or front (For the Clip) of this part of the clip to make and draw by editing the Heavy Gauss Mag Clip Sprite so that i can make and draw a Mag SAW/Autorifle by editing any sprite founded in any mods or vanilla files.

I dunno how to make and draw the Mag SAW/Autorifle Clip on one side showing the bullets (ones that fire orbs).

EDIT: I'm bad and terrible at making and drawing a Mag SAW Clip on Paint.Net or other 2D programs that is suppose to a round circle in the front side of the bigob sprite, so as the side parts of it for the weapon bigob (along with rectangular wide clips for the Mag LMGs and HMGs).  So frustrating. >.< Poor me.
Title: Re: [SPRITES/IMAGES/EDITS/RECOLORS] Paint.Net Shenanigans+Gauss Stuff
Post by: Hyper2Snyper on January 24, 2018, 05:11:08 am
Here is a plasma LMG magazine.
Title: Re: [SPRITES/IMAGES/EDITS/RECOLORS] Paint.Net Shenanigans+Gauss Stuff
Post by: FeruEnzeru[RETIRED/I QUIT] on January 24, 2018, 05:26:42 am
Here is a plasma LMG magazine.
*Looks at the sprite*
Not too shabby. But okay. :)

I'm going to very busy with mod stuff and OXC rather than the Gauss Mag SAW/Autorifle clip help, alright?

I've also have a test mod where it has an Alien Teleporter spawning an army of aliens.
Title: Re: [SPRITES/IMAGES/EDITS/RECOLORS] Paint.Net Shenanigans+Gauss Stuff
Post by: Hyper2Snyper on January 24, 2018, 05:51:06 am
I'm going to very busy with mod stuff and OXC rather than the Gauss Mag SAW/Autorifle clip help, alright?
You made that a little hard to understand.
Does that mean you want my help, or what?
Title: Re: [SPRITES/IMAGES/EDITS/RECOLORS] Paint.Net Shenanigans+Gauss Stuff
Post by: FeruEnzeru[RETIRED/I QUIT] on January 24, 2018, 06:00:57 am
You made that a little hard to understand.
Does that mean you want my help, or what?
Yes i want your help. Can you please like edit the TFTD "Heavy Gauss Clip BigOb" Sprite from a download attachment here for me so that i stop worrying about it (I'm really bad at drawing a sprite for the Mag SAW/AutoRifle).

Just make it shape like a round circle shaped clip, please.

EDIT: Just click the download attachment and edit the "Heavy Gauss Clip BigOb, aka. bigobs_62_0.gif" sprite, copy-paste two of them (with any art program), shape it like a round circle shaped clip (Front to show center. Sides to show ammo and bullets, like ones that fire orbs), and add probably a dark gray center (Make it like the examples for the SAW clip).

EDIT2: @Hyper2Snyper Also... don't kill me, block me or betray me for this. I warn you and i mean it (I still want your help on figuring out making the Gauss Mag SAW/Autorifle Clip with the Heavy Gauss Clip sprites). -_-
Title: Re: [SPRITES/IMAGES/EDITS/RECOLORS] Paint.Net Shenanigans+Gauss Stuff
Post by: Hyper2Snyper on January 24, 2018, 06:31:19 am
Here we go.
@Hyper2Snyper Also... don't kill me, block me or betray me for this. I warn you.
Well ok, we'll see.

 
You-> :o                                                                                  ='\ 8) <-- me
Title: Re: [SPRITES/IMAGES/EDITS/RECOLORS] Paint.Net Shenanigans+Gauss Stuff
Post by: FeruEnzeru[RETIRED/I QUIT] on January 24, 2018, 06:33:21 am
Here we go. Well ok, we'll see.

 
You-> :o                                                                                  ='\ 8) <-- me
Good. Just download the attachment, then edit the sprite.
Title: Re: [SPRITES/IMAGES/EDITS/RECOLORS] Paint.Net Shenanigans+Gauss Stuff
Post by: Hyper2Snyper on January 24, 2018, 06:34:59 am
I added the attachment.
Title: Re: [SPRITES/IMAGES/EDITS/RECOLORS] Paint.Net Shenanigans+Gauss Stuff
Post by: FeruEnzeru[RETIRED/I QUIT] on January 24, 2018, 06:36:35 am
Here we go. Well ok, we'll see.

 
You-> :o                                                                                  ='\ 8) <-- me
I added the attachment.
*views it on paint.net*
I see. Looks pretty okay. Thanks. Maybe next time, we'll stop fighting over this.

I'm so sorry for being rude to you, i was just wanted to do add my first and second post of my topic is make the Gauss Mag SAW, LMG and HMG clips (Front for SAW Clip BigOb. Sides for SAW/Autorifle Weapon BigOb to show bullets on the side) to look like a shape of a circle (SAW) and a rectangle (LMG and HMG).  :-[
Title: Re: [SPRITES/IMAGES/EDITS/RECOLORS] Paint.Net Shenanigans+Gauss Stuff
Post by: Hyper2Snyper on January 24, 2018, 06:54:32 am
Its actually my fault. I didn't read it right.
I have to learn to read :)
Anyways need anything more?
Title: Re: [SPRITES/IMAGES/EDITS/RECOLORS] Paint.Net Shenanigans+Gauss Stuff
Post by: FeruEnzeru[RETIRED/I QUIT] on January 24, 2018, 06:56:52 am
Its actually my fault. I didn't read it right.
I have to learn to read :)
Anyways need anything more?
Well i was trying to make the Mag SAW/Autorifle Clip Look like This.
https://openxcom.org/forum/index.php?action=dlattach;topic=5963.0;attach=36050;image
Does this front look good to you.

Also, do important things like reading topics and threads on all forums like HIVE and OpenXCOM because it's very important to the people.

I'll apologize. :)
Title: Re: [SPRITES/IMAGES/EDITS/RECOLORS] Paint.Net Shenanigans+Gauss Stuff
Post by: Hyper2Snyper on January 24, 2018, 06:59:29 am
OK. I pictured it like the other gauss weapons, you know orange and silver but I could do something like that.
Title: Re: [SPRITES/IMAGES/EDITS/RECOLORS] Paint.Net Shenanigans+Gauss Stuff
Post by: FeruEnzeru[RETIRED/I QUIT] on January 24, 2018, 07:05:42 am
OK. I pictured it like the other gauss weapons, you know orange and silver but I could do something like that.
Yeah, that's okay for these colors. Maybe you or anyone should try drawing the side of the Mag SAW/Autorifle to show its orange and dark colored bullets. How's that sound? :)
Title: Re: [SPRITES/IMAGES/EDITS/RECOLORS] Paint.Net Shenanigans+Gauss Stuff
Post by: Hyper2Snyper on January 24, 2018, 07:06:57 am
Well arnt gauss weapons energy based?
Title: Re: [SPRITES/IMAGES/EDITS/RECOLORS] Paint.Net Shenanigans+Gauss Stuff
Post by: FeruEnzeru[RETIRED/I QUIT] on January 24, 2018, 07:11:04 am
Well arnt gauss weapons energy based?
Yes, they are energy based in TFTD including other people's mods. I know Gauss (aka Magnetic/Mag Weapons) in XCOM2 2016 and Long War 2 are energy based weapons too.

Gauss Weapons in TFTD are based on the First Alien War Elerium Plasma Weapons (They are energy based).

I watched way too much DerAva, xwynns and other people's LW2 videos having Gauss Mag and Coilgun Weapons (I'm not a big fan of playing Long War XCOM since i played it 4 years ago). XD

EDIT:
I have my own tiers and techs of Gauss for my future plans of making sprites, images and concpets.
List:
Tier 1: Mag Weapons.
Tier 2: Coilguns.
And Tier 3: Railguns.

And that's it for now.
Title: Re: [SPRITES/IMAGES/EDITS/RECOLORS] Paint.Net Shenanigans+Gauss Stuff
Post by: Hyper2Snyper on January 24, 2018, 07:38:04 am
Cool. Learn something new every day :)
Title: Re: [SPRITES/IMAGES/EDITS/RECOLORS] Paint.Net Shenanigans+Gauss Stuff
Post by: FeruEnzeru[RETIRED/I QUIT] on January 24, 2018, 07:58:16 am
Cool. Learn something new every day :)
I'll try. Be seeing you. :)
Title: Re: [SPRITES/IMAGES/EDITS/RECOLORS] Paint.Net Shenanigans+Gauss Stuff
Post by: FeruEnzeru[RETIRED/I QUIT] on January 27, 2018, 10:00:09 am
More images again + 1 UFO Palette Collection for the Starting Item BIGOBS it seems
Title: Re: [SPRITES/IMAGES/EDITS/RECOLORS] Paint.Net Shenanigans+Gauss Stuff
Post by: RSSwizard on February 10, 2018, 11:37:56 pm
Well arent gauss weapons energy based?

Its a particle beam weapon so yeah its energy based. Like a laser but more damaging, and unable to be reflected optically. Specifically according to tftd there is a stream of anti-protons, presumably the bulk of that damage through antimatter annihilation (maybe the primary particle beam makes a vacuum in the air and then shrouds, like a straw, a thin stream of anti-protons repelled from all sides by positively charged particles - impacting a solid target will stop the primary beam which does some damage, but then the anti-particle beam will strike home).

Which goes along with it being based, sorta, on the plasma weapons from the first war. Except that since all the E-115 ran out they cant use E-115 as an energy storage medium for producing raw firepower (and according to ufopedia about plasma weapons it sounds like something similar to Element0 gravity manipulation from Mass Effect, being used to inhibit the mass of the particles involved so they're easier to excite)

Antimatter is something that we can formulate, with difficulty, but it releases its energy through nuclear annihilation, essentially even more efficient than e115, while being more difficult to contain and use.

However the Heavy Gauss is stated to fire a projectile that basically acts as a tiny antimatter grenade ("contained within a gallium arsenide shell"). No word on whether that projectile has any awesome speed to it like a railgun, but all it would have to do is fly straight enough (it could even be pistol shot velocity). The gun also only has 10 shots capacity and the magazines cost 75 engineer hours to make... basically might be firing the same projectiles as the Jet Harpoon darts except they plasma-charge explode on stuff.

More or less I figure the gauss weapons shoot alot like the Phasers from the star trek movies... particularly like the ones from star trek 6. Delivers alot of impaling damage but not set high enough to disintegrate... still it blows a hole all the way through like a laser and it probably electrocutes the person from the inside as well.
(https://www.blogography.com/photos59/StarTrek6_13.jpg)