OpenXcom Forum

Modding => Help => Topic started by: Hyper2Snyper on December 13, 2017, 03:03:45 am

Title: 2 Soldier Types
Post by: Hyper2Snyper on December 13, 2017, 03:03:45 am
So im making a mod that adds different soldiers, I was wondering if it is possible to make one kind of soldier work on certain missions but not on others.
if it is possible please tell me
Title: Re: 2 Soldier Types
Post by: ohartenstein23 on December 13, 2017, 05:37:35 am
No, it's not possible to forbid a certain type of soldier from a specific mission.

It is possible to make it a bad idea to bring a certain soldier type on a mission using OpenXcom Extended+ - in the X-Com Files mod, trying to bring a dog on an underwater missions causes the dog to drown (and all your other soldiers to hate you).  But that is a pretty involved bit of modding using the extra features of OXCE+, namely causing different missions to have sets of conditions that transform the armors of certain soldiers, and then giving an armor set negative HP regen.
Title: Re: 2 Soldier Types
Post by: The Reaver of Darkness on December 13, 2017, 06:46:18 am
You can do it even simpler: make one kind of soldier have a certain high attribute (say, time units) and another have a different high attribute (say, strength), and certain missions make one attribute more or less valuable. It gives a commander a bit of reward for doing it the way you intended, but ultimately lets them define their own gameplay. I actually prefer this style when I'm playing the game.
Title: Re: 2 Soldier Types
Post by: Hyper2Snyper on December 13, 2017, 07:20:44 am
ok thanks, Ill try OXCE
Title: Re: 2 Soldier Types
Post by: Yankes on December 13, 2017, 09:17:09 pm
ok thanks, Ill try OXCE
OXCE+ :> We have stack of versions XC -> OXC -> OXCE -> OXCE+
Where
XC - original game
OXC - open xcom
OXCE - my branch of OXC with lot of new features for moders
OXCE+ - Meridian branch of my OXCE with lot of new features for moders and players
Title: Re: 2 Soldier Types
Post by: Hyper2Snyper on December 14, 2017, 07:29:46 am
oops, I mean OXCE+ . happy now :)