OpenXcom Forum
OpenXcom => Open Feedback => Topic started by: WTFTD on October 04, 2017, 10:44:01 pm
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Hello, everyone. I just wanted to ask a simple question? How do you modify the base in TFTD Battle Mode?
Before you answer, I wanted to clarify that I know that Battle Mode was intended as a debug mode and has no such option by default. However, I also read somewhere there was a way to tamper with the files and substitute them to obtain the base you want in Battle Mode. It is probably an unwieldy and impractical task, but I like challenges and I really wanted to try and spice up the experience.
Can someone give me (and other interested people) any pointers?
Thanks in advance and good work on OpenXCOM!
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Hi there.
AFAIK, the game uses the "starting base" layout for new battle mode. So you can just mod a new starting base and use it.
Have a look at "standard/xcom2/startingBase.rul" for inspiration...
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I think the way to do it would be to edit the battle.cfg file in your Documents/OpenXCOM/xcom2 folder. You can edit your "Facilities" in there to change the base.
I've never tried to edit the base in battle mode, but I have made other successful changes to the battle.cfg file which came through in battle mode.
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you can basically copy/paste a base from a standard saved game into battle.cfg and it'll load that one up. to re-initialize the base after making a mod that alters the starting base layout, you'll have to hit the "randomize" key first (as it serves to completely re-initialize the "save")