OpenXcom Forum

Modding => OpenXcom Extended => OXCE Suggestions DONE => Topic started by: Meridian on August 08, 2017, 01:34:08 pm

Title: [Documentation] Craft loadout templates
Post by: Meridian on August 08, 2017, 01:34:08 pm
Similar to soldier inventory templates.
Activate using quicksave and quickload hotkeys (usually F5 and F9).
There are 10 available templates, which are campaign-specific (=saved in your save file).
Doesn't work in "New Battle" mode.

Saved are only items visible on the GUI (i.e. filtered out items are not saved).
Loaded are all items (before loading the quicksearch filter and category filter are reset).

If there are not enough items available in the base, a list of missing items will be reported.
If HWP ammunition is missing or there is not enough room for HWPs... they will be reported as missing HWPs.

Code: [Select]
extraStrings:
  - type: en-US
    strings:
      STR_SAVE_CRAFT_LOADOUT_TEMPLATE: "SAVE CRAFT LOADOUT"
      STR_LOAD_CRAFT_LOADOUT_TEMPLATE: "LOAD CRAFT LOADOUT"
Title: Re: Craft loadout templates
Post by: Yataka Shimaoka on August 08, 2017, 02:32:06 pm
Would be an extremely helpful function I think
Title: Re: Craft loadout templates
Post by: Meridian on August 08, 2017, 02:50:45 pm
why would be?
it's there now...
Title: Re: Craft loadout templates
Post by: Yataka Shimaoka on August 08, 2017, 04:16:48 pm
Oh, did not know that
Title: Re: Craft loadout templates
Post by: Meridian on August 08, 2017, 04:20:01 pm
Maybe I wasn't clear... I wasn't asking for the feature... I have implemented it today and letting you know that it's available.
Title: Re: Craft loadout templates
Post by: Yataka Shimaoka on August 08, 2017, 04:28:01 pm
So this function will be available at the next OXCE+ Version 4.0a if I'm correct, isn't?
Title: Re: Craft loadout templates
Post by: Meridian on August 08, 2017, 05:05:54 pm
"3.9a 2017-08-08"
I will release it later today.