OpenXcom Forum
Modding => Work In Progress => Topic started by: bulletdesigner on July 14, 2017, 10:58:19 pm
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can someone help me archive this
someone a while ago put this pic on forum
(https://image.ibb.co/b44OqF/images.jpg) (https://imgbb.com/)
I understant to use the
type_id: 10
image_id: exemple.spk
but i goes for another pallet and gets the aliens all messed up
i tried
pallet: 2 still dosen´t worked
Cansomeone give me some lights?
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for the most part the TFTD ufopaedia uses the basescape palette, but that can alter depending on the article type_id
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The link doesn't work for me.
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for the most part the TFTD ufopaedia uses the basescape palette, but that can alter depending on the article type_id
to show aliens ufopedia in UFO i can only use the type_id:10 the other types make it crash
The link doesn't work for me.
http://www.vizzed.com/videogames/character.php?id=19823
try this one
is seems it is diferent in playstation?
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I took a screenshot of the color palette:
(http://i.imgur.com/LvIj0rV.png)
I didn't find a palette that matches it but I can confirm it doesn't match Battlescape, Geoscape, Basescape, Interception, or UFOPedia-Aircraft. I haven't checked the palette used for UFOPedia alien research. One would assume it matches that palette but if it does not, then that would explain your problem.
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try converting the image to a known good palette?
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That can surely be done in some programs, but if you convert to a new palette in mtpaint, it leaves every color in the same position on the palette and thus screws up the image.
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That can surely be done in some programs, but if you convert to a new palette in mtpaint, it leaves every color in the same position on the palette and thus screws up the image.
What do you even want to say by this? How is this relevant to anything?
Use programs that can do the job, don't use program that can't.
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try converting to RGB first, then convert to paletted mode? maybe copy the entire image and paste it into one with a good palette? use falko's mod tools?
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try converting to RGB first, then convert to paletted mode? maybe copy the entire image and paste it into one with a good palette? use falko's mod tools?
yap that´s the trick convert the to RGB then to the other pallet , works with a minor deffects
(https://preview.ibb.co/iS7MX5/pallet.png) (https://ibb.co/dBmtek)
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Bump.