OpenXcom Forum
Modding => Released Mods => XPiratez => Topic started by: Bacon_Hero on June 13, 2017, 05:33:26 am
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There's this level with a house that has stairs leading up but none going down. So the only way out is to destroy the walls or floors after going up.
It was a bounty mission to kill the rich guy.
This video demonstrates me sending all my girls up - and possibly stuck in those 2 rooms for all eternity
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First what the actual fuck? :o
Second, props for the naming.
Third shoot/blast your way through the floor/wall. The floor is easier to target from below, while the walls are easier from the same floor. Yet another reason to keep demolition gear(hammer, pickaxe, explosives) handy. Civilian building surfaces are usually not particularly sturdy, ~40 base damage should suffice.
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Yup I saw something like this in a slums terrain. The two-tile cut in the floor was offset wrt the stairs, so you couldn't walk down, only up or step aside and fall. A better map editor is very much needed.
As for "But you can never leave", a grenade or two takes care of that nicely.
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But why would you want to leave? There's a cozy fire in the next room, everything looks comfortable, why leave? :D
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I have fixed this bug recently and sent the fix to Dioxine, so it will be included in the next release.
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Found another unpathable room - trying to find the last guy was annoying as hell. He was trapped in this room the whole time
(The counter-top blocks the door, have to destroy it or the walls to get in the room)