OpenXcom Forum

Modding => Released Mods => XPiratez => Topic started by: Ewokgod on April 01, 2017, 05:58:30 am

Title: Questions about "teams" in the battle map
Post by: Ewokgod on April 01, 2017, 05:58:30 am
From what I can see when playing in the actual tactical battle map, there are the player's gals as one faction (Team A), which the AI antagonists (Team B) will attack, but they will also attack any neutral AI civilians (Team C). I have never seen 2 antagonist teams on the same map, maybe just never got that far into it before the game was updated and I decided to start again from scratch  :)

The questions are;

is it possible to program an extra faction into the Tactical Map (Team D) and program the AI to attack/not attack according to mission specs? and

is it possible for the AI to recognise that one of the other teams, which up until then had been "not a target", has acted in a hostile manner and treat that other team now as hostile?

Thanks for any answer
Title: Re: Questions about "teams" in the battle map
Post by: Dioxine on April 01, 2017, 06:38:49 am
Impossible. I asked Meridian to add such a feature, but he declined.
Title: Re: Questions about "teams" in the battle map
Post by: Ewokgod on April 02, 2017, 12:54:25 am
Both impossible? Sorry to be a pain about this :)
Title: Re: Questions about "teams" in the battle map
Post by: Dioxine on April 02, 2017, 02:23:58 am
Both impossible.
Title: Re: Questions about "teams" in the battle map
Post by: Ewokgod on April 02, 2017, 04:59:19 am
OK, thanks.