OpenXcom Forum

Modding => Released Mods => XPiratez => Topic started by: jepeman on February 11, 2017, 06:45:50 pm

Title: Changing difficulty midgame
Post by: jepeman on February 11, 2017, 06:45:50 pm
Can there be any adverse effects (bugs!) on changing the difficulty midgame in XPiratez?
Found threads on changing difficulty in vanilla xcom and apparently no problems.

Obviously I would do it on geomap instead of inbattle, just in case.

Is it also really as simple as changing just one int value (IE. "difficulty: 2" -> "difficulty: 1" in my case), or are there some other parameters elsewhere?

Basically just wanting to drop the difficulty one notch to reduce enemy amounts and make combat quicker.
Game is a lot bigger and longer than I first realised. :)
Title: Re: Changing difficulty midgame
Post by: Solarius Scorch on February 11, 2017, 07:34:15 pm
I don't think it would cause any problems... To be extra sure, don't do it in Battlescape.