OpenXcom Forum

Modding => Work In Progress => Topic started by: Cooper on July 23, 2016, 08:44:37 pm

Title: Multiple HE projectiles
Post by: Cooper on July 23, 2016, 08:44:37 pm
I've created a cool weapon, using multiple "shotgunPelles" and HE damage. It's working most of the time, but sometimes it causes a crash. Not sure why. Has anyone tried the same thing, and figured out a way to make it work 100% of the time?
Title: Re: Multiple HE projectiles
Post by: Yankes on July 24, 2016, 12:02:15 am
IIRC shotgun work popery only with direct damage types.
Title: Re: Multiple HE projectiles
Post by: Cooper on July 24, 2016, 06:14:51 am
IIRC shotgun work popery only with direct damage types.
Thats sad, it was such a cool weapon when it worked!
Title: Re: Multiple HE projectiles
Post by: The Reaver of Darkness on July 26, 2016, 06:06:49 am
I have a hypothesis that it may have something to do with projectiles leaving the map. Try giving it an arced shot so that all of the projectiles are more likely to hit the ground inside the map.
edit: Arcing shot does not work with multiple projectiles.
Title: Re: Multiple HE projectiles
Post by: Cooper on July 26, 2016, 06:39:33 am
I have a hypothesis that it may have something to do with projectiles leaving the map. Try giving it an arced shot so that all of the projectiles are more likely to hit the ground inside the map.
I have also experienced this inside a craft. Giving it an arced shot worked for quite some time so it somehow helped, but then.. crash again :(
Title: Re: Multiple HE projectiles
Post by: The Reaver of Darkness on December 26, 2018, 07:57:28 am
I think the bug has been resolved as I have not experienced game crashes with the feature, nor have I heard anyone else experiencing it.