OpenXcom Forum

Modding => Work In Progress => Topic started by: Cooper on June 10, 2016, 06:28:15 pm

Title: markerName for Alien Base
Post by: Cooper on June 10, 2016, 06:28:15 pm
Is the markerName function not supposed to work on Alien Bases? Applying the code below, but the base still gets named "Alien Base-1".

Code: [Select]
alienDeployments:
  - type: STR_ALIEN_BASE_ASSAULT
    markerName: STR_TEST


missionScripts:
  - type: test
    missionWeights:
      0:
         STR_ALIEN_BASE: 100
    targetBaseOdds: 100
    useTable: false