OpenXcom Forum
Modding => Work In Progress => Topic started by: shadics on April 25, 2016, 12:21:50 am
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Hi guys! I was editing this mod for a better recognizement of the alien weapons. I was tired of the similarity between the shot, all of them were the same, even the sectopod and the cyberdisc had the same shot. So this is the result. Hope you enjoy it :)
https://www.youtube.com/watch?v=Zv_PSoiUGqE&feature=youtu.be
i was thinking in change the hitsound and the animation of the heavy laserbeam so it sounds more powerful
EDIT: 09/01/2017
Hi guys :) i was making improvements on sound editing (sectopod walk, shot and hit sound to make it look more powerfull)
In this video i want to show you the sound of the walk of the sectopod, and the diferences of power, sizes of the shot and the hit animations between the rifle, pistol, heavy plasma and sectopod
https://www.youtube.com/watch?v=VilnRbaF5zQ
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This is actually a tiny, quite well-done and clean (conflict-free) mod. Thanks, shadics. :)
I see you are using the Rebelstar armor, do you have any fitting inventory pics for it?
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Good idea, and nice work. Do you mind if i steal the files and integrate them into a mod that I am making?
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Good idea, and nice work. Do you mind if i steal the files and integrate them into a mod that I am making?
No problem dude! :D