OpenXcom Forum

OpenXcom => Troubleshooting => Topic started by: superschokokeks on April 11, 2016, 06:48:36 pm

Title: Framedrop while moving units
Post by: superschokokeks on April 11, 2016, 06:48:36 pm
I'm playing the mod X-Piratez for the record.

Stable 60 fps is normal but when I move a unit it drops everytime to a lower (sometimes to 5) fps, when unit takes a step. Of course mainly when the screen is full of stuff like smokes. Sometimes without smokes but terror missions. Makes the game somewhat to a stop motion video. It is annoying because turns takes longer than they would.

playing on 1280x1024. Borderless and openxcom-filter. battlescape x1.5
What can I do?
I don't really want to change one of those option except the filter. I hoped using a filter with opengl would fix it, but no
 
Title: Re: Framedrop while moving units
Post by: Solarius Scorch on April 11, 2016, 06:55:05 pm
The latest X-Piratez version has increased sight range to 25. This turned out to be a major albatross for the CPU and will be changed back to 20 in the next release.
Title: Re: Framedrop while moving units
Post by: superschokokeks on April 11, 2016, 06:57:33 pm
Oh It is a cpu problem... It didn't think that because this game is sooo old .... well then. looking foward to it
Title: Re: Framedrop while moving units
Post by: ivandogovich on April 11, 2016, 07:15:47 pm
Oh It is a cpu problem... It didn't think that because this game is sooo old .... well then. looking foward to it
You can quick fix this your self.   Search maxviexdistance in piratez.rul and change it to 20.

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Title: Re: Framedrop while moving units
Post by: superschokokeks on April 11, 2016, 07:19:25 pm
last time I tried to fix that helerium dist..el..thingy... I broke the game(didn't start). So I don't really want to try it again, but thx