OpenXcom Forum

Modding => Resources => Topic started by: Zane on November 16, 2015, 10:34:24 am

Title: [ARMOR] [GRAPHICS] Alternate Suit
Post by: Zane on November 16, 2015, 10:34:24 am
Hello all. I tried redesign classic Power Suit armor for openXcom.

Old version always seemed awkward and like the big bag on body. A new it’s more futuristic and looks more dangerous.

Inventory images will be later...
Title: Re: [ARMOR] [GRAPHICS] Alternate Power Suit
Post by: niculinux on November 16, 2015, 12:04:03 pm
Really like it, thanks!
Title: Re: [ARMOR] [GRAPHICS] Alternate Power Suit
Post by: Arthanor on November 16, 2015, 05:28:31 pm
That looks REALLY cool! Well done :D
Title: Re: [ARMOR] [GRAPHICS] Alternate Power Suit
Post by: Hobbes on November 16, 2015, 06:20:28 pm
Hello all. I tried redesign classic Power Suit armor for openXcom.

Old version always seemed awkward and like the big bag on body. A new it’s more futuristic and looks more dangerous.

Inventory images will be later...

Nice :)

Would you be interested in also designing the Autopsy and Interrogation images? Because I would like to add this to my UFO Redux (https://openxcom.org/forum/index.php/topic,3328.0.html) mod but as an bad-ass alien. You could even come up with a name for it :)
Title: Re: [ARMOR] [GRAPHICS] Alternate Power Suit
Post by: Dioxine on November 16, 2015, 06:48:29 pm
Replacing the monochrome black with color #15 (blueish black) would also allow for easy recoloring of the sprite :)
Title: Re: [ARMOR] [GRAPHICS] Alternate Power Suit
Post by: hellrazor on November 16, 2015, 06:55:04 pm
Nice :)

Coudl be a replacement for my current Reinforced Power Suit and Flying Suit sprites.
Or as a Human enemy.
Title: Re: [ARMOR] [GRAPHICS] Alternate Power Suit
Post by: DracoGriffin on November 16, 2015, 07:37:35 pm
And the modders come drooling with anticipation!
Title: Re: [ARMOR] [GRAPHICS] Alternate Power Suit
Post by: Hythlodaeus on November 16, 2015, 09:58:19 pm
Looks weird
Title: Re: [ARMOR] [GRAPHICS] Alternate Power Suit
Post by: Zane on November 17, 2015, 07:31:39 pm
I wasn't planning to do alien. But at the request drew an alternative set for the ufopedia.

I had the idea to make plant life form: parasite type vines that surgically(?) implanted in the human body and feeds on flesh. The parasite is enclosed in a durable standalone armor on human anatomy, because he cannot survive in earth's atmosphere.
Title: Re: [ARMOR] [GRAPHICS] Alternate Power Suit
Post by: Hobbes on November 17, 2015, 10:58:41 pm
I wasn't planning to do alien. But at the request drew an alternative set for the ufopedia.

I had the idea to make plant life form: parasite type vines that surgically(?) implanted in the human body and feeds on flesh. The parasite is enclosed in a durable standalone armor on human anatomy, because he cannot survive in earth's atmosphere.

Ohhh nice nice, thank you very much :)

I actually went ahead and did a recoloring of the sprite that looks well.
Title: Re: [ARMOR] [GRAPHICS] Alternate Power Suit
Post by: Dioxine on November 17, 2015, 11:38:34 pm
Woo, Starcraft Marines! I think both ideas are, actually, great :)
Title: Re: [ARMOR] [GRAPHICS] Alternate Power Suit
Post by: Hobbes on December 11, 2015, 09:11:27 pm
Been working to add the red version as the new 'Parasite Vine' alien (better name required?) by recoloring the UFOPedia images.

@Zane: have you done any work on the Floorob, BigOb and Inventory pictures? The inventory image is not 100% essential for everything to work but for the other two are needed for the unit to work (I'm using the old power suit ones)

Here are the recolored UFOPaedia images attached below
Title: Re: [ARMOR] [GRAPHICS] Alternate Suit
Post by: Zane on November 13, 2017, 10:03:28 pm
New combat suit with alien alloys
Title: Re: [ARMOR] [GRAPHICS] Alternate Suit
Post by: Zane on November 13, 2017, 10:08:57 pm
bonus: Big black Grenade launcher
Title: Re: [ARMOR] [GRAPHICS] Alternate Suit
Post by: niculinux on November 14, 2017, 11:37:49 am
Since the forum has a dedicated section how about  to move this in the proper forum (https://openxcom.org/forum/index.php/board,23.0.html)?
Title: Re: [ARMOR] [GRAPHICS] Alternate Suit
Post by: chaosshade on November 15, 2017, 10:46:55 am
I generally love the original artwork over new stuff... buuuuut this is the kind of thing I look for, a new take on something old ^^
Title: Re: [ARMOR] [GRAPHICS] Alternate Suit
Post by: The Martian on November 16, 2017, 11:09:58 am
Hello all. I tried redesign classic Power Suit armor for openXcom.
Impressive, that armor looks intimidating!  (https://openxcom.org/forum/Themes/InsidiousV1-k/images/post/thumbup.gif)
Title: Re: [ARMOR] [GRAPHICS] Alternate Suit
Post by: Keth01 on April 17, 2018, 01:24:28 pm
A long shot I know, but did anyone ever do an inventory paperdoll for these? They'd make an outstanding look for XCOM androids...
Title: Re: [ARMOR] [GRAPHICS] Alternate Suit
Post by: Meridian on April 17, 2018, 02:17:13 pm
Piratez's bio-suit paperdoll looks very similar.
Title: Re: [ARMOR] [GRAPHICS] Alternate Suit
Post by: Docent on October 09, 2019, 04:48:52 pm
Does anyone have pictures of inventory and corpses for this armor (acceptable in a different color)? Or just tell me the name of the mod from which I can cut them. I really liked it, I really need it :)
(https://openxcom.org/forum/index.php?action=dlattach;topic=4088.0;attach=18683;image)
Title: Re: [ARMOR] [GRAPHICS] Alternate Suit
Post by: The Martian on October 27, 2019, 12:02:16 am
Does anyone have pictures of inventory and corpses for this armor (acceptable in a different color)? Or just tell me the name of the mod from which I can cut them. I really liked it, I really need it :)

I did what I could and modified the X-Com: Enemy Unknown power armor into a FloorOb for this armor.

Version 1:
Doesn't exactly match the tone of black from the unit's sprite sheet.
(https://openxcom.org/forum/index.php?action=dlattach;topic=4088.0;attach=44896)

Version 2:
Closer match to the dark colour of the original unit sprites.
(https://openxcom.org/forum/index.php?action=dlattach;topic=4088.0;attach=44897)

Version 3:
Added glowing red eyes like in the unit sprites death animation.
(https://openxcom.org/forum/index.php?action=dlattach;topic=4088.0;attach=44898)


I wasn't planning to do alien. But at the request drew an alternative set for the ufopedia.

It is beyond my current skill level but you may be able to take Zane's UFOpaedia entry and scale the image to create an inventory image for this armor.

I've removed the background and the vines from the face plate of the armor in the version of the image attached to this post to save anyone who wants to try resizing it some time.

(https://openxcom.org/forum/index.php?action=dlattach;topic=4088.0;attach=44899)

Piratez's bio-suit paperdoll looks very similar.

It may be significantly easier to edit Meridian's bio-suit inventory image to match the unit sprites instead of having to fix the details on the larger UFOpaedia entry image after it has been shrunk.
Title: Re: [ARMOR] [GRAPHICS] Alternate Suit
Post by: The Martian on October 27, 2019, 01:33:56 am
Piratez's bio-suit paperdoll looks very similar.
Does anyone have pictures of inventory and corpses for this armor (acceptable in a different color)? Or just tell me the name of the mod from which I can cut them. I really liked it, I really need it :)
I gave altering Meridian's inventory image a shot.

Modified Version:
(https://openxcom.org/forum/index.php?action=dlattach;topic=4088.0;attach=44900)

Original Version:
(https://openxcom.org/forum/index.php?action=dlattach;topic=4088.0;attach=37088)
What is modified in this version:
. Combined the head region with a helmet from an armor in the "Xeno Operations v0.96 Beta (https://openxcom.org/forum/index.php/topic,2913.0.html)" mod by XOps then coloured any stray hairs to match the face mask. (I hope you don't mind me using it XOps.)
. Changed the knee area's armor to brown.
. Converted all pipe/bio-ish areas to a darker colour.

It's not perfect but maybe you can make use of it?
Title: Re: [ARMOR] [GRAPHICS] Alternate Suit
Post by: The Martian on October 28, 2019, 01:39:08 am
Here is another modified version of the inventory image, this time the pipe & bio-ish areas are coloured to match the rest of the armor.

Alternate Version:
(https://openxcom.org/forum/index.php?action=dlattach;topic=4088.0;attach=44922)

I find that makes the pipes on the arms and legs stand out badly though so I also tried a altering it so that the lower torso sections keep the uniform gray colour and the pipes & bio area continue to keep the darker look.


Darkened Pipes Version:
(https://openxcom.org/forum/index.php?action=dlattach;topic=4088.0;attach=44923)
I think it worked out ok this time.
(https://openxcom.org/forum/index.php?action=dlattach;topic=4088.0;attach=18683)
Title: Re: [ARMOR] [GRAPHICS] Alternate Suit
Post by: Docent on October 28, 2019, 09:34:58 am
Thank you very much