OpenXcom Forum
Modding => Work In Progress => Topic started by: TigerLord on September 16, 2015, 12:58:11 am
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I installed the League of Super hero mod and noticed it changed default xcom boilersuit to red shirt and berets, which is cool.
So I thought if I put green camo into red shirt folder I could set green camo from combat armours mod as default. First problem I encountered was red shirts uses 1 PNF sprite sheet but camo uses many GIFs. Tried using a converter with no success. (Im sure its easier to just edit from units in main openxcom folder but I thought this may be easier for me)
Would I also have to edit rul?
Thanks in advance for any help or alternatively feel free to throw rotten fruit at the newb :)
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I installed the League of Super hero mod and noticed it changed default xcom boilersuit to red shirt and berets, which is cool.
So I thought if I put green camo into red shirt folder I could set green camo from combat armours mod as default. First problem I encountered was red shirts uses 1 PNF sprite sheet but camo uses many GIFs. Tried using a converter with no success. (Im sure its easier to just edit from units in main openxcom folder but I thought this may be easier for me)
Would I also have to edit rul?
Thanks in advance for any help or alternatively feel free to throw rotten fruit at the newb :)
*Throws rotten fruit* ;)
You'll need to adjust the ruleset as well - look for the extraSprites section of the Combat Armor mod ruleset and you'll find the file definitions there.
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Thanks Hobbes, will have a look at that.
Us tigers must stick together ;D