OpenXcom Forum
OpenXcom => Open Feedback => Topic started by: GrossorMD on August 07, 2015, 04:24:07 pm
-
As it stands the lack of terrain features make the TFTD globe far less attractive than the one in OpenXCOM. Would it be possible to make the TFTD globe more attractive in that regard?
-
what you're talking about is a hybrid globe, and i think it's been discussed elsewhere
-
Yellow land is vanilla TFTD look and it should stay that way ;D.
There has been some success with combined land and ocean (https://openxcom.org/forum/index.php/topic,1312.msg12665.html#msg12665). Maybe in the future this idea can be continued.
-
Vanilla look certainly should be kept for the vanilla release. But a mod certainly should be made that improves that incredibly ugly globe!
-
not part of the default openxcom.
you can make a mod that beautifies it easy
you're talking a bout a hybrid game essentially and is been asked before. easiest way to do this is use xcom1 assets as a mod for xcom2 and fix the landscape add all the extra cities and so forth
-
I agree about preserving the original for the basic OpenTFTD, but I also agree that the original globe is hideous. Why is it so much uglier than the first game's globe?
-
Why is it so much uglier than the first game's globe?
Technical limitations of getting everything into a couple of 3.5 inch diskettes came immediately into my mind.
-
also you're dealing with water only so all you get is shades of blue in an old game with ugly puke green palette that ran on limited systems so naturally would look ugly. i personally love how ugly it is more than the beautiful ufo defense.
-
The entire thing needs beautifying >.< the sprites/paperdolls/weapons/items and colourscheme all look terrible and it makes my eyes sad :c
Edit: and the BGM and sound effects...
-
The entire thing needs beautifying >.< the sprites/paperdolls/weapons/items and colourscheme all look terrible and it makes my eyes sad :c
Edit: and the BGM and sound effects...
Yeah, it's not a very pretty game, and the BGM is a bit too campy for my tastes.
That being said, the BGM on MIDI does sound a lot better. I do like that hard clicking sound effect for the gas cannon reload, and the muffled quality of the sound effects for the weapons does make sense for underwater missions (but considerably less sense for land missions.)